Introduction - If you have any usage issues, please Google them yourself
this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Packet : 41695028directshowbook05.rar filelist
Chapter05\GraphBuilding\GraphBuilding.cpp
Chapter05\GraphBuilding\GraphBuilding.dsp
Chapter05\GraphBuilding\GraphBuilding.h
Chapter05\GraphBuilding\GraphBuilding.rc
Chapter05\GraphBuilding\GraphBuildingDlg.cpp
Chapter05\GraphBuilding\GraphBuildingDlg.h
Chapter05\GraphBuilding\res\GraphBuilding.ico
Chapter05\GraphBuilding\res\GraphBuilding.rc2
Chapter05\GraphBuilding\res
Chapter05\GraphBuilding\Resource.h
Chapter05\GraphBuilding\StdAfx.cpp
Chapter05\GraphBuilding\StdAfx.h
Chapter05\GraphBuilding
Chapter05\SimplePlayer\CDXGraph.cpp
Chapter05\SimplePlayer\CDXGraph.h
Chapter05\SimplePlayer\res\SimplePlayer.ico
Chapter05\SimplePlayer\res\SimplePlayer.rc2
Chapter05\SimplePlayer\res
Chapter05\SimplePlayer\Resource.h
Chapter05\SimplePlayer\SimplePlayer.cpp
Chapter05\SimplePlayer\SimplePlayer.dsp
Chapter05\SimplePlayer\SimplePlayer.h
Chapter05\SimplePlayer\SimplePlayer.rc
Chapter05\SimplePlayer\SimplePlayerDlg.cpp
Chapter05\SimplePlayer\SimplePlayerDlg.h
Chapter05\SimplePlayer\StdAfx.cpp
Chapter05\SimplePlayer\StdAfx.h
Chapter05\SimplePlayer
Chapter05