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在VC++中使用OpenGL绘制典型曲面

  • Category : OpenGL program
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  • Update : 2010-11-20
  • Size : 43.5kb
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Introduction - If you have any usage issues, please Google them yourself
基本几何图元是OpenGL进行建模的最基本的方法,但其对较复杂真实物体的建模则比较困难。对于这些复杂物体的建模,需要用到OpenGL基本库和功能库函数(gl库和glu库)以对图元进行扩展并完成法向计算、曲线生成和曲面构造等内容。这种对基本图
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