Introduction - If you have any usage issues, please Google them yourself
computer is actually two steps, the first step is to collect as much as possible of the chessboard pattern of information and to make this information in a certain format storage memory again, to the second step of treatment. The second step is to collect information for analysis, that is, to give a rule, using exhaustive search approach to traverse all of the information gathered, the search process has been used by the set of rules to assess each and every point of weights, search the aim is to find a maximum value of the right to the point, this point is the current optimal solution, is the son should.
Packet : 31767651wzqgame.rar filelist
wzqgame\five2\7.cpp
wzqgame\five2\7.dep
wzqgame\five2\7.dsp
wzqgame\five2\7.dsw
wzqgame\five2\7.h
wzqgame\five2\7Dlg.cpp
wzqgame\five2\7Dlg.h
wzqgame\five2\CDC2.cpp
wzqgame\five2\CDC2.h
wzqgame\five2\dim.h
wzqgame\five2\Dlgoption.cpp
wzqgame\five2\Dlgoption.h
wzqgame\five2\readme.txt
wzqgame\five2\resource.h
wzqgame\five2\ROUNDBUTTON.CPP
wzqgame\five2\ROUNDBUTTON.H
wzqgame\five2\RoundButton1.cpp
wzqgame\five2\RoundButton1.h
wzqgame\five2\StdAfx.cpp
wzqgame\five2\StdAfx.h
wzqgame\five2\wzq.cpp
wzqgame\five2\wzq.h
wzqgame\five2\7.ncb
wzqgame\five2\7.plg
wzqgame\five2\Debug
wzqgame\five2\Release
wzqgame\five2\res\7.ico
wzqgame\five2\res\7.rc2
wzqgame\five2\res\dead.bmp
wzqgame\five2\res\logoo.bmp
wzqgame\five2\res\mask.bmp
wzqgame\five2\res\qp.bmp
wzqgame\five2\res\qzb.bmp
wzqgame\five2\res\qzh.bmp
wzqgame\five2\res\Thumbs.db
wzqgame\five2\res
wzqgame\five2\7.rc
wzqgame\five2\7.aps
wzqgame\five2\7.opt
wzqgame\five2
wzqgame