Introduction - If you have any usage issues, please Google them yourself
with 3D graphics engine written in the initial process. C# and vb.net called examples.
Packet : 9927426ll3d_0.05a.rar filelist
LL3D_0.05a\B Proj C Lib\AssemblyInfo.vb
LL3D_0.05a\B Proj C Lib\Form1.resx
LL3D_0.05a\B Proj C Lib\Form1.vb
LL3D_0.05a\B Proj C Lib\obj\Debug
LL3D_0.05a\B Proj C Lib\obj
LL3D_0.05a\B Proj C Lib\WindowsApplication1.sln
LL3D_0.05a\B Proj C Lib\WindowsApplication1.suo
LL3D_0.05a\B Proj C Lib\WindowsApplication1.vbproj
LL3D_0.05a\B Proj C Lib\WindowsApplication1.vbproj.user
LL3D_0.05a\B Proj C Lib
LL3D_0.05a\bin\B Proj C Lib.exe
LL3D_0.05a\bin\B Proj C Lib.pdb
LL3D_0.05a\bin\banana.bmp
LL3D_0.05a\bin\C Proj C Lib.exe
LL3D_0.05a\bin\C Proj C Lib.pdb
LL3D_0.05a\bin\LL3D_C.dll
LL3D_0.05a\bin\RenderTree.xml
LL3D_0.05a\bin\tex1.DDS
LL3D_0.05a\bin\TexList.xml
LL3D_0.05a\bin
LL3D_0.05a\C Proj C Lib\App.ico
LL3D_0.05a\C Proj C Lib\AssemblyInfo.cs
LL3D_0.05a\C Proj C Lib\Form1.cs
LL3D_0.05a\C Proj C Lib\Form1.resx
LL3D_0.05a\C Proj C Lib\obj\Debug
LL3D_0.05a\C Proj C Lib\obj
LL3D_0.05a\C Proj C Lib\WindowsApplication2.csproj
LL3D_0.05a\C Proj C Lib\WindowsApplication2.csproj.user
LL3D_0.05a\C Proj C Lib\WindowsApplication2.sln
LL3D_0.05a\C Proj C Lib\WindowsApplication2.suo
LL3D_0.05a\C Proj C Lib
LL3D_0.05a\LL3D_C\AssemblyInfo.cs
LL3D_0.05a\LL3D_C\LL3D_c.cs
LL3D_0.05a\LL3D_C\LL3D_C.csproj
LL3D_0.05a\LL3D_C\LL3D_C.csproj.user
LL3D_0.05a\LL3D_C\LL3D_C.sln
LL3D_0.05a\LL3D_C\LL3D_C.suo
LL3D_0.05a\LL3D_C\LL3D_RenderObj.cs
LL3D_0.05a\LL3D_C\LL3D_RenderObj2D.cs
LL3D_0.05a\LL3D_C\LL3D_Resource.cs
LL3D_0.05a\LL3D_C\obj\Debug
LL3D_0.05a\LL3D_C\obj
LL3D_0.05a\LL3D_C
LL3D_0.05a