Introduction - If you have any usage issues, please Google them yourself
Ares1.0 engine code, Ares engine from Honeysuckle (Happy Modaoshi) launched for the development of the game open source engine. This engine is based on Microsoft Windows 2000, DirectX 8.0, Visual Studio.NET development, which is characterized by "service aggregation, user-oriented, open-source, code reuse, cross-platform users. " The use of this engine, you can easily write DirectX-based games, right image, voice, network, video services convenient access and control. Because of the total based on object-oriented development, the engine itself is very scalable, users can on the basis of the engine, add a small amount of code is required to access the services they need. The independent development of the module also inherit a unified architecture for the follow-up version of the
Packet : 53607907ares1.0引擎代码.rar filelist
Ares1.0
Ares1.0\Ares引擎说明.rtf
Ares1.0\source
Ares1.0\source\AresBase.cpp
Ares1.0\source\AresBase.h
Ares1.0\source\AresApp.cpp
Ares1.0\source\AresApp.h
Ares1.0\source\AresNetServer.h
Ares1.0\source\AresNetServer.cpp
Ares1.0\source\AresNetClient.cpp
Ares1.0\source\AresNetClient.h
Ares1.0\source\AresSpirit.cpp
Ares1.0\source\AresInput.h
Ares1.0\source\AresInterplay.h
Ares1.0\source\AresMaterial.h
Ares1.0\source\AresSpirit.h
Ares1.0\source\Ares2D.cpp
Ares1.0\source\AresAlpha.cpp
Ares1.0\source\AresInput.cpp
Ares1.0\source\AresInterplay.cpp
Ares1.0\source\AresMaterial.cpp
Ares1.0\source\Ares2D.h
Ares1.0\source\AresAudio.h
Ares1.0\source\AresAudio.cpp