Introduction - If you have any usage issues, please Google them yourself
Since the definition of the structure of graphics rendering, graphics storage structure so people can see that a good reference
Packet : 992743320688_map.zip filelist
test2/
test2/DrawFunc.cpp
test2/DrawFunc.h
test2/DrawMap.cpp
test2/DrawMap.h
test2/MainFrm.cpp
test2/MainFrm.h
test2/MicapsData.cpp
test2/MicapsData.h
test2/ReadMe.txt
test2/ReadMe1.txt
test2/res/
test2/resource.h
test2/res/test2.ico
test2/res/test2.rc2
test2/res/test2Doc.ico
test2/res/Toolbar.bmp
test2/StdAfx.cpp
test2/StdAfx.h
test2/test2.aps
test2/test2.clw
test2/test2.cpp
test2/test2.dsp
test2/test2.dsw
test2/test2.exe
test2/test2.h
test2/test2.ncb
test2/test2.opt
test2/test2.rc
test2/test2Doc.cpp
test2/test2Doc.h
test2/test2View.cpp
test2/test2View.h
test2/陕西.map