Introduction - If you have any usage issues, please Google them yourself
image processing in order to achieve the necessary two-dimensional realization of the three-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y coordinates. Main initialization procedures, mapping, the release of resources and operation, the function of these documents OGL_MFCView.cpp achieve. OpenGL library initialization of the documents, the OnCreate, InitScene DrawScene function and the realization of the main initialization OpenGL runtime environment variables, 3D objects light, material, and as such introd
Packet : 69491743threedmesh.rar filelist
OGL_MFC.clw
Bmpfile.h
MainFrm.h
OGL_MFC.h
OGL_MFCDoc.h
OGL_MFCView.h
resource.h
SelectColorDlg.h
StdAfx.h
UrlLink.h
Bmpfile.cpp
MainFrm.cpp
OGL_MFC.cpp
OGL_MFCDoc.cpp
OGL_MFCView.cpp
SelectColorDlg.cpp
StdAfx.cpp
UrlLink.cpp
res
res\OGL_MFC.rc2
res\OGL_MFCDoc.ico
res\OGL_MFC.ico
res\Toolbar.bmp
OGL_MFC.plg
OGL_MFC.opt
OGL_MFC.dsp
OGL_MFC.dsw
OGL_MFC.rc
ReadMe.txt
ThreeDBMP.exe