Introduction - If you have any usage issues, please Google them yourself
classic NES games : Super Mario c programming. Reviewing the past, the same classic!
Packet : 19854829supermario.rar filelist
supermario\bitmap.h
supermario\bright.pal
supermario\darken.pal
supermario\game.cpp
supermario\game.h
supermario\gpl.txt
supermario\graphics\bullet.bmp
supermario\graphics\coin.bmp
supermario\graphics\debris.bmp
supermario\graphics\Debug
supermario\graphics\explode.bmp
supermario\graphics\flower.bmp
supermario\graphics\ghost.bmp
supermario\graphics\mushroom.bmp
supermario\graphics\player.bmp
supermario\graphics\Release
supermario\graphics\tile.bmp
supermario\graphics\turtle.bmp
supermario\graphics
supermario\input.h
supermario\level\level1.dat
supermario\level\level2.dat
supermario\level
supermario\linux\bitmap.cpp
supermario\linux\input.cpp
supermario\linux\main.cpp
supermario\linux\Makefile
supermario\linux\mytime.cpp
supermario\linux
supermario\MapEdit\Debug
supermario\MapEdit\GhostList.cpp
supermario\MapEdit\GhostList.h
supermario\MapEdit\MainFrm.cpp
supermario\MapEdit\MainFrm.h
supermario\MapEdit\MapEdit.clw
supermario\MapEdit\MapEdit.cpp
supermario\MapEdit\MapEdit.dsp
supermario\MapEdit\MapEdit.h
supermario\MapEdit\MapEdit.rc
supermario\MapEdit\MapEditDoc.cpp
supermario\MapEdit\MapEditDoc.h
supermario\MapEdit\MapEditView.cpp
supermario\MapEdit\MapEditView.h
supermario\MapEdit\MapWidthDlg.cpp
supermario\MapEdit\MapWidthDlg.h
supermario\MapEdit\ObjectTypeDlg.cpp
supermario\MapEdit\ObjectTypeDlg.h
supermario\MapEdit\Release
supermario\MapEdit\res\ghost1.bmp
supermario\MapEdit\res\ghost2.bmp
supermario\MapEdit\res\ghost3.bmp
supermario\MapEdit\res\MapEdit.ico
supermario\MapEdit\res\MapEdit.rc2
supermario\MapEdit\res\MapEditDoc.ico
supermario\MapEdit\res\tile.bmp
supermario\MapEdit\res\Toolbar.bmp
supermario\MapEdit\res
supermario\MapEdit\resource.h
supermario\MapEdit\StdAfx.cpp
supermario\MapEdit\StdAfx.h
supermario\MapEdit
supermario\MapEdit.exe
supermario\Mario.exe
supermario\mytime.h
supermario\plane.cpp
supermario\plane.h
supermario\Readme.txt
supermario\sound\back1.mid
supermario\sound\back2.mid
supermario\sound
supermario\sound.h
supermario\sprite.cpp
supermario\sprite.h
supermario\type.h
supermario\win32\Bitmap.cpp
supermario\win32\Debug
supermario\win32\Input.cpp
supermario\win32\Mario.dsp
supermario\win32\Mario.dsw
supermario\win32\mario.ico
supermario\win32\Mario.rc
supermario\win32\mytime.cpp
supermario\win32\Release
supermario\win32\resource.h
supermario\win32\Sound.cpp
supermario\win32\wavread.cpp
supermario\win32\wavread.h
supermario\win32\winmain.cpp
supermario\win32
supermario