Introduction - If you have any usage issues, please Google them yourself
This is a lightmap the Demo good results, which contains all the source code, resources, and the compiler can use VC7. Demo BSP technology used to display a scene and the use of the Lightmap technology.
Packet : 5956493lightmaps_vs7.zip filelist
bsp.cpp
bsp.h
bspline.cpp
bspline.h
camera.cpp
camera.h
collision.cpp
collision.h
Docs/
Docs/html/
Docs/html/annotated.html
Docs/html/bspline_8cpp-source.html
Docs/html/bspline_8cpp.html
Docs/html/bspline_8h-source.html
Docs/html/bspline_8h.html
Docs/html/bsp_8cpp-source.html
Docs/html/bsp_8cpp.html
Docs/html/bsp_8h-source.html
Docs/html/bsp_8h.html
Docs/html/camera_8cpp-source.html
Docs/html/camera_8cpp.html
Docs/html/camera_8h-source.html
Docs/html/camera_8h.html
Docs/html/classCAMERA-members.html
Docs/html/classCAMERA.html
Docs/html/classCAMERA.png
Docs/html/classHeadNode-members.html
Docs/html/classHeadNode.html
Docs/html/classHeadNode.png
Docs/html/classInternalNode-members.html
Docs/html/classInternalNode.html
Docs/html/classInternalNode.png
Docs/html/classLIGHT-members.html
Docs/html/classLIGHT.html
Docs/html/classLIGHT.png
Docs/html/classLinkedList-members.html
Docs/html/classLinkedList.html
Docs/html/classMATRIX-members.html
Docs/html/classMATRIX.html
Docs/html/classNode-members.html
Docs/html/classNode.html
Docs/html/classNode.png
Docs/html/classOBJECT-members.html
Docs/html/classOBJECT.html
Docs/html/classOBJECT.png
Docs/html/classPOLYGON-members.html
Docs/html/classPOLYGON.html
Docs/html/classQUAT-members.html
Docs/html/classQUAT.html
Docs/html/classSPLINE-members.html
Docs/html/classSPLINE.html
Docs/html/classTailNode-members.html
Docs/html/classTailNode.html
Docs/html/classTailNode.png
Docs/html/classTEXTURE-members.html
Docs/html/classTEXTURE.html
Docs/html/classVECTOR-members.html
Docs/html/classVECTOR.html
Docs/html/classVERTEX-members.html
Docs/html/classVERTEX.html
Docs/html/collision_8cpp-source.html
Docs/html/collision_8cpp.html
Docs/html/collision_8h-source.html
Docs/html/collision_8h.html
Docs/html/doxygen.css
Docs/html/doxygen.png
Docs/html/files.html
Docs/html/functions.html
Docs/html/general_8cpp-source.html
Docs/html/general_8cpp.html
Docs/html/general_8h-source.html
Docs/html/general_8h.html
Docs/html/glfont_8cpp-source.html
Docs/html/glfont_8cpp.html
Docs/html/glfont_8h-source.html
Docs/html/glfont_8h.html
Docs/html/globals.html
Docs/html/hierarchy.html
Docs/html/index.html
Docs/html/lightmap_8cpp-source.html
Docs/html/lightmap_8cpp.html
Docs/html/lightmap_8h-source.html
Docs/html/lightmap_8h.html
Docs/html/light_8cpp-source.html
Docs/html/light_8cpp.html
Docs/html/light_8h-source.html
Docs/html/light_8h.html
Docs/html/locmath_8cpp-source.html
Docs/html/locmath_8cpp.html
Docs/html/locmath_8h-source.html
Docs/html/locmath_8h.html
Docs/html/main_8cpp-source.html
Docs/html/main_8cpp.html
Docs/html/matrix_8cpp-source.html
Docs/html/matrix_8cpp.html
Docs/html/matrix_8h-source.html
Docs/html/matrix_8h.html
Docs/html/namespaces.html
Docs/html/namespacestd.html
Docs/html/object_8cpp-source.html
Docs/html/object_8cpp.html
Docs/html/object_8h-source.html
Docs/html/object_8h.html
Docs/html/polygon_8cpp-source.html
Docs/html/polygon_8cpp.html
Docs/html/polygon_8h-source.html
Docs/html/polygon_8h.html
Docs/html/quat_8cpp-source.html
Docs/html/quat_8cpp.html
Docs/html/quat_8h-source.html
Docs/html/quat_8h.html
Docs/html/shared_8h-source.html
Docs/html/shared_8h.html
Docs/html/structBSP__node-members.html
Docs/html/structBSP__node.html
Docs/html/structCollisionPacket-members.html
Docs/html/structCollisionPacket.html
Docs/html/structGLFONT-members.html
Docs/html/structGLFONT.html
Docs/html/structGLFONTCHAR-members.html
Docs/html/structGLFONTCHAR.html
Docs/html/structLightmap-members.html
Docs/html/structLightmap.html
Docs/html/structStaticLight-members.html
Docs/html/structStaticLight.html
Docs/html/structtgaInfo-members.html
Docs/html/structtgaInfo.html
Docs/html/texture_8cpp-source.html
Docs/html/texture_8cpp.html
Docs/html/texture_8h-source.html
Docs/html/texture_8h.html
Docs/html/tga_8cpp-source.html
Docs/html/tga_8cpp.html
Docs/html/tga_8h-source.html
Docs/html/tga_8h.html
Docs/html/tll_8h-source.html
Docs/html/tll_8h.html
Docs/html/vector_8cpp-source.html
Docs/html/vector_8cpp.html
Docs/html/vector_8h-source.html
Docs/html/vector_8h.html
Docs/html/vertex_8cpp-source.html
Docs/html/vertex_8cpp.html
Docs/html/vertex_8h-source.html
Docs/html/vertex_8h.html
Docs/html/winfuncs_8cpp-source.html
Docs/html/winfuncs_8cpp.html
Docs/html/winfuncs_8h-source.html
Docs/html/winfuncs_8h.html
general.cpp
general.h
glfont.cpp
glfont.h
icon.ico
light.cpp
light.h
lightmap.cpp
lightmap.h
lightmapping_tutorial.html
Lightmaps_VS7.sln
Lightmaps_VS7.vcproj
locmath.cpp
locmath.h
main.cpp
matrix.cpp
matrix.h
object.cpp
object.h
polygon.cpp
polygon.h
quat.cpp
quat.h
Readme.txt
Release/
Release/default.spn
Release/floor.tga
Release/images/
Release/images/lightmap.txt
Release/images/lm0.tga
Release/images/lm1.tga
Release/images/lm10.tga
Release/images/lm11.tga
Release/images/lm12.tga
Release/images/lm13.tga
Release/images/lm14.tga
Release/images/lm15.tga
Release/images/lm16.tga
Release/images/lm17.tga
Release/images/lm18.tga
Release/images/lm19.tga
Release/images/lm2.tga
Release/images/lm20.tga
Release/images/lm21.tga
Release/images/lm22.tga
Release/images/lm23.tga
Release/images/lm3.tga
Release/images/lm4.tga
Release/images/lm5.tga
Release/images/lm6.tga
Release/images/lm7.tga
Release/images/lm8.tga
Release/images/lm9.tga
Release/Lightmaps_VS7.exe
Release/roman.glf
Release/roof.tga
Release/wall.tga
resource.h
resource.rc
shared.h
texture.cpp
texture.h
tga.cpp
tga.h
tll.h
vector.cpp
vector.h
vertex.cpp
vertex.h
winfuncs.cpp
winfuncs.h