Introduction - If you have any usage issues, please Google them yourself
<Physics for game developers>> PHYSICS FOR GAME DEVELOPERS CHAPTER 17 EXAMPLE PROGRAMNAME: Hover PURPOSE: To demonstrate 2D rigid body simulation BY: David Bourg DATE: 09/01/00 COPYRIGHT: Copyright 2000 by David BourgFocus on collision detection and responce.
Packet : 39709594physics for game decelopers - hover.zip filelist
ACV.x
ACV2.x
clouds.ppm
d3dstuff.cpp
d3dstuff.h
dirt.ppm
GroundGrass.ppm
hover.001
hover.dsp
hover.dsw
hover.exe
hover.mak
hover.ncb
hover.opt
hover.plg
land.x
land4.x
mymath.h
physics.cpp
Physics.h
plane2.x
SPHERE2.X
TEST.BMP
winmain.cpp