Introduction - If you have any usage issues, please Google them yourself
J2ME is the same writing, only the tank.rar realization of the most basic conflict detection, J2ME is the most basic issues, the movement of tanks, it will run into a brick wall, and the proceedings do better this point. But, also the integral operation of the database to read and write.
Packet : 75448168simpletank.rar filelist
tank\project.properties
tank\tmplib
tank\classes\GameMIDlet.class
tank\classes\MyGameWithColliCanvas.class
tank\classes\TankCanFireSprite.class
tank\classes\BadSprite.class
tank\classes\MyGameWithSpriteRotateCanvas2.class
tank\classes\TankSprite.class
tank\classes\MyGameWithSpriteRotateCanvas3.class
tank\classes\TankSprite2.class
tank\classes\MyGameWithSpriteRotateCanvas.class
tank\classes\MyGameWithTiledLayerCanvas.class
tank\classes\pic\bad.png
tank\classes\pic\border.png
tank\classes\pic\good.png
tank\classes\pic\tank.png
tank\classes\pic
tank\classes
tank\tmpclasses\GameMIDlet.class
tank\tmpclasses\MyGameWithColliCanvas.class
tank\tmpclasses\TankCanFireSprite.class
tank\tmpclasses\BadSprite.class
tank\tmpclasses\MyGameWithSpriteRotateCanvas2.class
tank\tmpclasses\TankSprite.class
tank\tmpclasses\MyGameWithSpriteRotateCanvas3.class
tank\tmpclasses\TankSprite2.class
tank\tmpclasses\MyGameWithSpriteRotateCanvas.class
tank\tmpclasses\MyGameWithTiledLayerCanvas.class
tank\tmpclasses
tank\lib
tank\res
tank\src\GameMIDlet.java
tank\src\MyGameWithColliCanvas.java
tank\src\MyGameWithSpriteRotateCanvas2.java
tank\src\MyGameWithSpriteRotateCanvas3.java
tank\src\MyGameWithSpriteRotateCanvas.java
tank\src\MyGameWithTiledLayerCanvas.java
tank\src\TankCanFireSprite.java
tank\src\TankSprite2.java
tank\src\TankSprite.java
tank\src\BadSprite.java
tank\src\GameMIDlet.java.bak
tank\src\MyGameWithColliCanvas.java.bak
tank\src
tank\bin\MANIFEST.MF
tank\bin\tank.jad
tank\bin
tank