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VisualC++ClassicalGameCode

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
books "classic games Visual C Programming" game source code include some classic games, such as Tetris, such as source code 1000 block of Terry Avenue
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Visual C++经典游戏程序设计
..........................\第2章 扫雷
..........................\..........\Skyblue_Mine
..........................\..........\............\Debug
..........................\..........\............\DlgCustom.cpp
..........................\..........\............\DlgCustom.h
..........................\..........\............\DlgHero.cpp
..........................\..........\............\DlgHero.h
..........................\..........\............\DlgNewRecord.cpp
..........................\..........\............\DlgNewRecord.h
..........................\..........\............\Mine.aps
..........................\..........\............\Mine.clw
..........................\..........\............\Mine.cpp
..........................\..........\............\Mine.dsp
..........................\..........\............\Mine.dsw
..........................\..........\............\Mine.h
..........................\..........\............\Mine.ncb
..........................\..........\............\Mine.opt
..........................\..........\............\Mine.plg
..........................\..........\............\Mine.rc
..........................\..........\............\MineDefs.h
..........................\..........\............\Mines.cpp
..........................\..........\............\MineWnd.cpp
..........................\..........\............\MineWnd.h
..........................\..........\............\MineWnds.cpp
..........................\..........\............\res





..........................\..........\............\...\BITMAP30.BMP
..........................\..........\............\...\BITMAP31.BMP
..........................\..........\............\...\Mine.ico
..........................\..........\............\...\Mine.rc2
..........................\..........\............\...\WAV1.WAV
..........................\..........\............\...\WAV2.WAV
..........................\..........\............\...\WAV3.WAV
..........................\..........\............\resource.h
..........................\..........\............\StdAfx.cpp
..........................\..........\............\StdAfx.h
..........................\第3章 贪吃蛇
..........................\............\skyblue_Snake



..........................\............\.............\icon1.ico
..........................\............\.............\main.cpp

..........................\............\.............\snake.bmp
..........................\............\.............\snake.cpp
..........................\............\.............\Snake.dsp
..........................\............\.............\Snake.dsw
..........................\............\.............\snake.h
..........................\............\.............\Snake.ncb
..........................\............\.............\Snake.opt
..........................\............\.............\Snake.plg
..........................\............\.............\snake.vsd
..........................\............\.............\snaker.aps
..........................\............\.............\snaker.h
..........................\............\.............\snaker.rc
..........................\............\.............\table.cpp
..........................\............\.............\table.h
..........................\............\.............\x.bmp
..........................\第4章 推箱子
..........................\............\skyblue_BoxMan
..........................\............\..............\BoxMan.cpp
..........................\............\..............\BoxMan.h
..........................\............\..............\BoxManWnd.cpp
..........................\............\..............\BoxManWnd.h
..........................\............\..............\BoxMan_Editer
..........................\............\..............\.............\BoxMan_Edit.cpp
..........................\............\..............\.............\BoxMan_Edit.h
..........................\............\..............\.............\BoxMan_Editer.aps
..........................\............\..............\............
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