Introduction - If you have any usage issues, please Google them yourself
Program that creates an array of pointers to objects of type Enemy. Enemies move at random intervals. Colourfully illustrates use of destructor and sound track build in.
Packet : 45666007enemy_with_destructor.zip filelist
Enemy_w_destructor/
Enemy_w_destructor/boss-2.wav
Enemy_w_destructor/Enemy_w_destructor.cpp
Enemy_w_destructor/ZDrMin00.wav
Enemy_w_destructor/ZEgDth00.wav
Enemy_w_destructor/zhyDth00.wav
Enemy_w_destructor/ZLaDth00.wav
Enemy_w_destructor/zovDth00.wav
Enemy_w_destructor/zquYes02.wav
Enemy_w_destructor/ZZeDth00.wav