Introduction - If you have any usage issues, please Google them yourself
animation category, very good// construction CAniDialog (UINT nDlgID, CWnd* pParent) CAniDialog (redemption pt, UINT nDlgID, CWnd* pParent)// operation// access frame number UINT GetFrameNum () const void SetFrameNum (UINT nFrames)// animation speed access UINT GetAniSpeed () const void SetAniSpeed (UINT nMillSec)// access the reference point redemption GetRefPt () const void SetRefPt (redemption pt)// access animation styles WORD GetOpenStyle () const WORD GetCloseStyle () const void SetAniStyles (WORD wOpenStyle, WORD wCloseStyle) WORD GetDispStyle () const void SetDispStyle (WORD wDispStyle)// temporarily enable/disable animation void EnableAni (BOOL bEnable = TRUE)// check object status BOOL IsAniValid () const
Packet : 5956493animation-style_dialog_class.zip filelist
AniDialog.cpp
AniDialog.h
Demo.cpp
Demo.dsp
Demo.dsw
Demo.exe
Demo.h
Demo.rc
DemoDlg.cpp
DemoDlg.h
DemoPopupDlg.cpp
DemoPopupDlg.h
Resource.h
res/Demo.ico
res/Demo.rc2
StdAfx.cpp
StdAfx.h