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Introduction.To.Direct3D9.Book.Code

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
"3D game programming Easy" (WENG Yun soldiers) chapters of the original code.
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Introduction.To.Direct3D9 Book Code
...................................\Book Code
...................................\.........\Chapter 1
...................................\.........\.........\D3D9 Init
...................................\.........\.........\.........\D3D9 Init.sln
...................................\.........\.........\.........\D3D9 Init.vcproj
...................................\.........\.........\.........\d3dInit.cpp
...................................\.........\.........\.........\d3dUtility.cpp
...................................\.........\.........\.........\d3dUtility.h
...................................\.........\Chapter 10
...................................\.........\..........\D3DXCreateMeshFVF



...................................\.........\..........\.................\d3dUtility.cpp
...................................\.........\..........\.................\d3dUtility.h
...................................\.........\..........\.................\d3dxcreatemeshfvf.cpp
...................................\.........\..........\.................\D3DXCreateMeshFVF.sln
...................................\.........\..........\.................\D3DXCreateMeshFVF.vcproj
...................................\.........\..........\.................\texture credit.txt
...................................\.........\Chapter 11
...................................\.........\..........\Bounding Volumes
...................................\.........\..........\................\bigship1.x
...................................\.........\..........\................\Bounding Volumes.sln
...................................\.........\..........\................\Bounding Volumes.vcproj
...................................\.........\..........\................\boundingvolumes.cpp
...................................\.........\..........\................\d3dUtility.cpp
...................................\.........\..........\................\d3dUtility.h
...................................\.........\..........\Progressive Mesh
...................................\.........\..........\................\bigship1.x
...................................\.........\..........\................\d3dUtility.cpp
...................................\.........\..........\................\d3dUtility.h
...................................\.........\..........\................\pmesh.cpp
...................................\.........\..........\................\Progressive Mesh.sln
...................................\.........\..........\................\Progressive Mesh.vcproj
...................................\.........\..........\XFile
...................................\.........\..........\.....\bigship1.x
...................................\.........\..........\.....\d3dUtility.cpp
...................................\.........\..........\.....\d3dUtility.h
...................................\.........\..........\.....\xfile.cpp
...................................\.........\..........\.....\XFile.sln
...................................\.........\..........\.....\XFile.vcproj
...................................\.........\Chapter 12
...................................\.........\..........\Camera
...................................\.........\..........\......\camera.cpp
...................................\.........\..........\......\camera.h
...................................\.........\..........\......\Camera.sln
...................................\.........\..........\......\Camera.vcproj
...................................\.........\..........\......\cameraApp.cpp
...................................\.........\..........\......\d3dUtility.cpp
...................................\.........\..........\......\d3dUtility.h

...................................\.........\Chapter 13
...................................\.........\..........\Terrain
...................................\.........\..........\.......\camera.cpp
...................................\.........\..........\.......\camera.h
...................................\.........\..........\
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