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VisageV32

  • Category : Special Effects
  • Tags :
  • Update : 2012-11-26
  • Size : 7.57mb
  • Downloaded :0次
  • Author :pie***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Visage is a human computer interface that a ims to replace the traditional mouse with the fa ce. Using a webcam Visage and the movement of the face becomes the movement of the mouse pointer.
Packet file list
(Preview for download)
Visage_V3_2
...........\bak
...........\...\visage_v3_2
...........\...\...........\Application.java~1~
...........\...\...........\Application.java~2~
...........\...\...........\Application.java~3~
...........\...\...........\ConnectedComponents.java~1~
...........\...\...........\ConnectedComponents.java~2~
...........\...\...........\DevicesFinder.java~1~
...........\...\...........\DevicesFinder.java~2~
...........\...\...........\FaceDetector.java~1~
...........\...\...........\FaceDetector.java~2~
...........\...\...........\FaceTracker.java~1~
...........\...\...........\FaceTracker.java~2~
...........\...\...........\FaceTracker.java~3~
...........\...\...........\Frame.java~1~
...........\...\...........\Frame.java~2~
...........\...\...........\Frame.java~3~
...........\...\...........\Frame_AboutBox.java~1~
...........\...\...........\Frame_AboutBox.java~2~
...........\...\...........\Frame_AboutBox.java~3~
...........\...\...........\Frame_AboutBox.java~4~
...........\...\...........\Frame_AboutBox.java~5~
...........\...\...........\Frame_AboutBox.java~6~
...........\...\...........\Frame_AboutBox.java~7~
...........\...\...........\HorizontalFlip.java~1~
...........\...\...........\HorizontalFlip.java~2~
...........\...\...........\ImageProcessing.java~1~
...........\...\...........\ImageProcessing.java~2~
...........\...\...........\Preview.java~1~
...........\...\...........\Preview.java~2~
...........\...\...........\ProcessEffect.java~1~
...........\...\...........\ProcessEffect.java~2~
...........\...\...........\ProcessEffectLauncher.java~1~
...........\...\...........\ProcessEffectLauncher.java~2~
...........\...\...........\SpinnerListener.java~1~
...........\...\...........\SpinnerListener.java~2~
...........\...\...........\SSRFilter.java~1~
...........\...\...........\SSRFilter.java~2~
...........\...\...........\WaitFrame.java~1~
...........\...\...........\WaitFrame.java~2~
...........\...\...........\WaitFrame.java~3~
...........\...\...........\WaitFrame.java~4~
...........\classes
...........\.......\package cache
...........\.......\.............\svm.dep2
...........\.......\.............\visage_v3_2.dep2
...........\.......\svm
...........\.......\...\Cache$1.class
...........\.......\...\Cache$head_t.class
...........\.......\...\Cache.class
...........\.......\...\Kernel.class
...........\.......\...\ONE_CLASS_Q.class
...........\.......\...\QMatrix.class
...........\.......\...\Solver$SolutionInfo.class
...........\.......\...\Solver.class
...........\.......\...\Solver_NU.class
...........\.......\...\SVC_Q.class
...........\.......\...\svm$decision_function.class
...........\.......\...\svm.class
...........\.......\...\svm_model.class
...........\.......\...\svm_node.class
...........\.......\...\svm_parameter.class
...........\.......\...\svm_predict.class
...........\.......\...\svm_problem.class
...........\.......\...\SVR_Q.class
...........\.......\visage_v3_2
...........\.......\...........\about.png
...........\.......\...........\Application.class
...........\.......\...........\ConnectedComponents.class
...........\.......\...........\DevicesFinder.class
...........\.......\...........\FaceDetector.class
...........\.......\...........\FaceTracker.class
...........\.......\...........\Frame.class
...........\.......\...........\Frame_AboutBox.class
...........\.......\...........\Frame_about_ActionAdapter.class
...........\.......\...........\Frame_detect_actionAdapter.class
...........\.......\...........\Frame_drawBl_actionAdapter.class
...........\.......\...........\Frame_drawBr_actionAdapter.class
...........\.......\...........\Frame_drawB_actionAdapter.class
...........\.......\...........\Frame_drawE_actionAdapter.class
...........\.......\...........\Frame_drawM_actionAdapter.class
...........\.......\...........\Frame_drawN_actionAdapter.class
...........\.......\...........\Frame_drawR_actionAdapter.class
...........\.......\...........\Frame_EnVis_actionAdapter.class
...........\.......\...........\Frame_exit_ActionAdapter.class
...........\.......\...........\F
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