Introduction - If you have any usage issues, please Google them yourself
achieve window Construction, directX various components of the initialization, the timer creation, behind the establishment of buffer zones, through createddpla-defined function () : They established a bitmap contains the behind-the-scenes buffer ddpla [num] procedures for the use, createdsbuf () : voices include the establishment of a data cache sub-district dsbuf [num], we can process the broadcast voices. The use of colored keys, openwork designs for achieving results. Constructors in achieving the background music and background map shows the flip.