Introduction - If you have any usage issues, please Google them yourself
a pc on the rpg game, there are detailed procedures documented, is a good learning materials
Packet : 5956447sword2_source.rar filelist
sword2_source
sword2_source\release
sword2_source\source
sword2_source\source\Cursor.cpp
sword2_source\source\Cursor.h
sword2_source\source\Events.cpp
sword2_source\source\EVENTS.H
sword2_source\source\FIGHT
sword2_source\source\FIGHT\Fight.cpp
sword2_source\source\FIGHT\Fight.h
sword2_source\source\FIGHT\fightgoods.cpp
sword2_source\source\FIGHT\fightgoods.h
sword2_source\source\FIGHT\FightInit.cpp
sword2_source\source\FIGHT\FightMagic.cpp
sword2_source\source\FIGHT\FightMagic.h
sword2_source\source\FIGHT\GAME.CPP
sword2_source\source\FIGHT\Goods.cpp
sword2_source\source\FIGHT\GOODS.H
sword2_source\source\Findpath.cpp
sword2_source\source\Findpath.h
sword2_source\source\GAMELIB
sword2_source\source\GAMELIB\Ddutil.cpp
sword2_source\source\GAMELIB\DDUTIL.H
sword2_source\source\GAMELIB\Goldpoint.h
sword2_source\source\GAMELIB\Goldpoint2.h
sword2_source\source\GAMELIB\Gp_alpha.cpp
sword2_source\source\GAMELIB\Gp_alpha.h
sword2_source\source\GAMELIB\Gp_ani.cpp
sword2_source\source\GAMELIB\Gp_ani.h
sword2_source\source\GAMELIB\Gp_avi.cpp
sword2_source\source\GAMELIB\Gp_avi.h
sword2_source\source\GAMELIB\Gp_draw.cpp
sword2_source\source\GAMELIB\Gp_draw.h
sword2_source\source\GAMELIB\Gp_iniset.cpp
sword2_source\source\GAMELIB\Gp_iniset.h
sword2_source\source\GAMELIB\Gp_init.cpp
sword2_source\source\GAMELIB\Gp_init.h
sword2_source\source\GAMELIB\Gp_input.cpp
sword2_source\source\GAMELIB\Gp_input.h
sword2_source\source\GAMELIB\Gp_music.cpp
sword2_source\source\GAMELIB\Gp_music.h
sword2_source\source\GAMELIB\Gp_other.cpp
sword2_source\source\GAMELIB\Gp_other.h
sword2_source\source\GAMELIB\Gp_sound.cpp
sword2_source\source\GAMELIB\Gp_sound.h
sword2_source\source\GAMELIB\Gp_text.cpp
sword2_source\source\GAMELIB\Gp_text.h
sword2_source\source\interface
sword2_source\source\interface\Button.cpp
sword2_source\source\interface\Button.h
sword2_source\source\interface\CHECK.CPP
sword2_source\source\interface\CHECK.H
sword2_source\source\interface\interface.h
sword2_source\source\interface\interface2.h
sword2_source\source\interface\listwindow.cpp
sword2_source\source\interface\listwindow.h
sword2_source\source\interface\msgwindow.cpp
sword2_source\source\interface\msgwindow.h
sword2_source\source\interface\proess.cpp
sword2_source\source\interface\proess.h
sword2_source\source\interface\SCROLL.CPP
sword2_source\source\interface\Scroll.h
sword2_source\source\interface\Window.cpp
sword2_source\source\interface\Window.h
sword2_source\source\Main.cpp
sword2_source\source\Main.h
sword2_source\source\Map.cpp
sword2_source\source\Map.h
sword2_source\source\MAPEDIT
sword2_source\source\MAPEDIT\Dialog.cpp
sword2_source\source\MAPEDIT\Dialog.h
sword2_source\source\MAPEDIT\Mapedit.cpp
sword2_source\source\MAPEDIT\mapedit.dsp
sword2_source\source\MAPEDIT\Mapedit.h
sword2_source\source\MAPEDIT\mapedit.vcproj
sword2_source\source\MENU
sword2_source\source\MENU\Arm.cpp
sword2_source\source\MENU\Arm.h
sword2_source\source\MENU\Goods.cpp
sword2_source\source\MENU\Goods.h
sword2_source\source\MENU\Help.cpp
sword2_source\source\MENU\Help.h
sword2_source\source\MENU\Loadsave.cpp
sword2_source\source\MENU\Loadsave.h
sword2_source\source\MENU\Magic.cpp
sword2_source\source\MENU\Magic.h
sword2_source\source\MENU\Menu.cpp
sword2_source\source\MENU\Menu.h
sword2_source\source\MENU\Menutop.cpp
sword2_source\source\MENU\MENUTOP.H
sword2_source\source\MENU\Menu_inc.h
sword2_source\source\MENU\menu_inc2.h
sword2_source\source\MENU\Rolesel.cpp
sword2_source\source\MENU\Rolesel.h
sword2_source\source\MENU\State.cpp
sword2_source\source\MENU\STATE.H
sword2_source\source\MENU\System.cpp
sword2_source\source\MENU\System.h
sword2_source\source\MENU\Title.cpp
sword2_source\source\MENU\Title.h
sword2_source\source\Message.cpp
sword2_source\source\Message.h
sword2_source\source\Node.cpp
sword2_source\source\Node.h
sword2_source\source\Npc.cpp
sword2_source\source\Npc.h
sword2_source\source\Queue.cpp
sword2_source\source\Queue.h
sword2_source\source\README.TXT
sword2_source\source\resource.h
sword2_source\source\Role.cpp
sword2_source\source\Role.h
sword2_source\source\Script.cpp
sword2_source\source\Script.h
sword2_source\source\Script1.aps
sword2_source\source\Script1.rc
sword2_source\source\Stack.cpp
sword2_source\source\Stack.h
sword2_source\source\SWORD.ICO
sword2_source\source\sword2.dsp
sword2_source\source\sword2.dsw
sword2_source\source\sword2.opt
sword2_source\source\sword2.sln
sword2_source\source\sword2.suo
sword2_source\source\sword2.vcproj
sword2_source\source\Talk.cpp
sword2_source\source\Talk.h
sword2_source\source\Tree.cpp
sword2_source\source\Tree.h
sword2_source\temp
sword2_source\temp\debug
sword2_source\temp\release
sword2_source\圣II历程 -打造双刃剑.doc
sword2_source\圣二源程序导读.doc
sword2_source\打造你自己的RPG.doc