Introduction - If you have any usage issues, please Google them yourself
This procedure is based on OpenGL 3D texture mapping to achieve, and is dynamic.
Packet : 35738616wenliyingshe.rar filelist
OpenGL
OpenGL\chapter1.cpp
OpenGL\Chapter1.dsp
OpenGL\Chapter1.dsw
OpenGL\Chapter1.exe
OpenGL\HiResTimer.h
OpenGL\opengl.bmp
OpenGL\Chapter1.ncb
OpenGL\Chapter1.plg
OpenGL\Chapter1.opt