Introduction - If you have any usage issues, please Google them yourself
Haha, good game programming examples. Doing the Need for Speed (formerly code)
Packet : 95302941bestflycar.rar filelist
BestFlyCar\BestFlyCar.dsp
BestFlyCar\BestFlyCar.exe
BestFlyCar\BestFlyCar.ncb
BestFlyCar\BestFlyCar.rc
BestFlyCar\BestFlyCar.sln
BestFlyCar\BestFlyCar.suo
BestFlyCar\BestFlyCar.vcproj
BestFlyCar\Camera.cpp
BestFlyCar\Camera.h
BestFlyCar\Car.cpp
BestFlyCar\Car.h
BestFlyCar\d3dfont.cpp
BestFlyCar\d3dfont.h
BestFlyCar\D3DFuncs.cpp
BestFlyCar\D3DFuncs.h
BestFlyCar\Data\AU2XR81.bmp
BestFlyCar\Data\AU2XR82.bmp
BestFlyCar\Data\AU2XR83.bmp
BestFlyCar\Data\AU2XRtyr.bmp
BestFlyCar\Data\AU2XRwhl.bmp
BestFlyCar\Data\Car.txt
BestFlyCar\Data\Dirt.bmp
BestFlyCar\Data\dusttex2.png
BestFlyCar\Data\Thumbs.db
BestFlyCar\Data\XR8body.x
BestFlyCar\Data\XR8lwhl.x
BestFlyCar\Data\XR8rwhl.x
BestFlyCar\Data
BestFlyCar\DirectX.ico
BestFlyCar\DustController.cpp
BestFlyCar\DustController.h
BestFlyCar\DynamicOctree.cpp
BestFlyCar\DynamicOctree.h
BestFlyCar\Main.cpp
BestFlyCar\MemLeak.cpp
BestFlyCar\MemLeak.h
BestFlyCar\ParticleSystem.cpp
BestFlyCar\ParticleSystem.h
BestFlyCar\resource.h
BestFlyCar\Std.h
BestFlyCar\Terrain.cpp
BestFlyCar\Terrain.h
BestFlyCar\Timer.cpp
BestFlyCar\Timer.h
BestFlyCar\XFileMesh.cpp
BestFlyCar\XFileMesh.h
BestFlyCar