Introduction - If you have any usage issues, please Google them yourself
cool routines, set to teach you how to mesh and control, But this rare 3d animation routines.
Packet : 103244830skeleton_view_src.rar filelist
xrealmodel\mode_data_def.h
xrealmodel\vssver.scc
xrealmodel\xrm_frame_model.cpp
xrealmodel\xrm_frame_model.h
xrealmodel\xrm_skeleton_model.cpp
xrealmodel\xrm_skeleton_model.h
xrealmodel\xrm_skinmesh.cpp
xrealmodel\xrm_skinmesh.h
xrealmodel\xrm_static_model.cpp
xrealmodel\xrm_static_model.h
xrealmodel\xrm_texture.cpp
xrealmodel\xrm_texture.h
xrealmodel\xrm_vb.h
xrealmodel
main.cpp
base\image.cpp
base\image.h
base\platform.h
base\Timer.cpp
base\Timer.h
base\vssver.scc
base
linux\data_type.h
linux\GameApp.cpp
linux\GameApp.h
linux\OpenGL.cpp
linux\OpenGL.h
linux\timer.h
linux\vssver.scc
linux
OpenGL\glFrameBuffer.h
OpenGL\OpenGLRenderSystem.cpp
OpenGL\OpenGLRenderSystem.h
OpenGL\ShaderHelper.cpp
OpenGL\ShaderHelper.h
OpenGL\texture.cpp
OpenGL\texture.h
OpenGL\TextureMgr.cpp
OpenGL\TextureMgr.h
OpenGL\vssver.scc
OpenGL
win32\build\vsnet3003\vssver.scc
win32\build\vsnet3003\XRealModelPlayer.vcproj
win32\build\vsnet3003\XRealModelPlayer.vcproj.vspscc
win32\build\vsnet3003\XRealModelPlayerLinux.vcproj
win32\build\vsnet3003\XRealModelPlayerLinux.vcproj.vspscc
win32\build\vsnet3003
win32\build
win32\GameApp.cpp
win32\GameApp.h
win32\OpenGL.cpp
win32\OpenGL.h
win32\vssver.scc
win32
XMathLib\vssver.scc
XMathLib\XCamera.cpp
XMathLib\XCamera.h
XMathLib\XGeomLib.h
XMathLib\XGPlan.cpp
XMathLib\XGVolume.h
XMathLib\XInterSection.cpp
XMathLib\XMathASM.inl
XMathLib\XMathFunc.inl
XMathLib\XMathLib.h
XMathLib\XMatrix.inl
XMathLib\XMatrix3x3.inl
XMathLib\XMatrixFunc.cpp
XMathLib\XMatrixFunc.inl
XMathLib\XMTrace.cpp
XMathLib\XMTrace.h
XMathLib\XQuaternion.cpp
XMathLib\XQuaternion.inl
XMathLib\XRayIntersection.cpp
XMathLib\XVector.inl
XMathLib\XVector2D.inl
XMathLib\XVector3D.inl
XMathLib\XVectorFunc.inl
XMathLib\璇存槑.txt
XMathLib\说明.txt
XMathLib