Introduction - If you have any usage issues, please Google them yourself
source in Borland C 5.0 and 6.0 versions of the game under compile operation : by next move around the cursor keys, each eating a "beans" an increase, and increases the length of the snake one. Eat red "beans" a grade increases, reducing the length of the snake for a re-growth. Hit the edge of the wall, and a snake itself, the end of the game.
Packet : 75448189newsnake.rar filelist
Snake
Snake\Source
Snake\Source\Snake.bpr
Snake\Source\Snake.cfg
Snake\Source\Snake.cpp
Snake\Source\Snake.res
Snake\Source\Snake_Res.rc
Snake\Source\Snake_Res.res
Snake\Source\SnakeOver.bmp
Snake\Source\SnakePause.bmp
Snake\Source\SnakeSnake.bmp
Snake\Source\UnitAbout.cpp
Snake\Source\UnitAbout.dfm
Snake\Source\UnitAbout.h
Snake\Source\UnitEnterName.cpp
Snake\Source\UnitEnterName.dfm
Snake\Source\UnitEnterName.h
Snake\Source\UnitSnake.cpp
Snake\Source\UnitSnake.h
Snake\Source\UnitTest.cpp
Snake\Source\UnitTest.dfm
Snake\Source\UnitTest.h
Snake\Readme.txt