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lfpe_0.2.0

  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 7.02mb
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Introduction - If you have any usage issues, please Google them yourself
opengl graphics engine and physics engine combined with the original code
Packet file list
(Preview for download)
lfpe_0.2.0
..........\AUTHORS
..........\build
..........\.....\codeblocks
..........\.....\..........\linux
..........\.....\..........\.....\lfpe.cbp
..........\.....\..........\.....\lfpe.workspace
..........\.....\..........\.....\tankGame.cbp
..........\.....\..........\.....\test01_Basics.cbp
..........\.....\..........\.....\test02_Joint.cbp
..........\.....\..........\.....\test03_TriMesh.cbp
..........\.....\..........\.....\test04_ForceAffector.cbp
..........\.....\..........\.....\tutorial01_Basics.cbp
..........\.....\..........\windows
..........\.....\..........\.......\lfpe.cbp
..........\.....\..........\.......\lfpe.workspace
..........\.....\..........\.......\tankGame.cbp
..........\.....\..........\.......\test01_Basics.cbp
..........\.....\..........\.......\test02_Joint.cbp
..........\.....\..........\.......\test03_TriMesh.cbp
..........\.....\..........\.......\test04_ForceAffector.cbp
..........\.....\..........\.......\tutorial01_Basics.cbp
..........\.....\DevC++
..........\.....\......\lfpe.dev
..........\.....\......\lfpe.mak
..........\.....\......\tankGame.dev
..........\.....\......\tankGame.mak
..........\.....\......\test01_Basics.dev
..........\.....\......\test01_Basics.mak
..........\.....\......\test02_Joint.dev
..........\.....\......\test02_Joint.mak
..........\.....\......\test03_TriMesh.dev
..........\.....\......\test03_TriMesh.mak
..........\.....\......\test04_ForceAffector.dev
..........\.....\......\test04_ForceAffector.mak
..........\.....\......\tutorial01_Basics.dev
..........\.....\......\tutorial01_Basics.mak
..........\.....\VisualStudio6
..........\.....\.............\lfpe.dsp
..........\.....\.............\lfpe.dsw
..........\.....\.............\tankGame.dsp
..........\.....\.............\test01_Basics.dsp
..........\.....\.............\test02_Joint.dsp
..........\.....\.............\test03_TriMesh.dsp
..........\.....\.............\test04_ForceAffector.dsp
..........\.....\.............\tutorial01_Basics.dsp
..........\.....\VisualStudio8
..........\.....\.............\lfpe.ncb
..........\.....\.............\lfpe.sln
..........\.....\.............\lfpe.vcproj
..........\.....\.............\lfpe.vcproj.DELL-1.Reinhard.user
..........\.....\.............\tankGame.vcproj
..........\.....\.............\tankGame.vcproj.DELL-1.Reinhard.user
..........\.....\.............\test01_Basics.vcproj
..........\.....\.............\test01_Basics.vcproj.DELL-1.Reinhard.user
..........\.....\.............\test02_Joint.vcproj
..........\.....\.............\test02_Joint.vcproj.DELL-1.Reinhard.user
..........\.....\.............\test03_TriMesh.vcproj
..........\.....\.............\test03_TriMesh.vcproj.DELL-1.Reinhard.user
..........\.....\.............\test04_ForceAffector.vcproj
..........\.....\.............\test04_ForceAffector.vcproj.DELL-1.Reinhard.user
..........\.....\.............\tutorial01_Basics.vcproj
..........\.....\.............\tutorial01_Basics.vcproj.DELL-1.Reinhard.user
..........\.....\xcode
..........\ChangeLog
..........\ChangeLog.bak
..........\configure.ac
..........\COPYING
..........\doxygen.conf
..........\doxygen.conf.win
..........\examples
..........\........\base
..........\........\....\CTestAppBase.cpp
..........\........\....\CTestAppBase.h
..........\........\games
..........\........\.....\tankGame
..........\........\.....\........\CControllerJoint.cpp
..........\........\.....\........\CControllerJoint.h
..........\........\.....\........\CGameObject.cpp
..........\........\.....\........\CGameObject.h
..........\........\.....\........\CScene.cpp
..........\........\.....\........\CScene.h
..........\........\.....\........\CSceneObject.cpp
..........\........\.....\........\CSceneObject.h
..........\........\.....\........\CTankGame.cpp
..........\........\.....\........\CTankGame.h
..........\........\.....\........\tankGame.cpp
..........\........\media
..........\........\.....\diamond.lfm
..........\........\.....\diamond.lfmg

..........\........\.....\gui
..........\........\.....\...\efflanti.ttf
..........\........\.....\...\efflanti.txt
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