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  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 1.17mb
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  • Author :m****
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Introduction - If you have any usage issues, please Google them yourself
Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Packet file list
(Preview for download)
test5
.....\Debug
.....\test5.cpp
.....\test5.dsp
.....\test5.dsw
.....\test5.ncb
.....\test5.opt
.....\test5.plg
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