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  • Update : 2012-11-26
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Code for the game of tetris Video game tetris development including 13 section: 01 _ game functions demonstrate and explain 02 _ the object-oriented analysis and design of 03 _ use the API classes of podcasts provide assembly 04 _ write the tetris game tetris game to the main body of the classes in the framework code 05 _ write Controler and realize graphic timing 06 _ the whereabouts of the event listeners for each type of test program code 7 _ graphic data structure design and graphics mobile and the creation of the euro _ complete graphics display 09 game area boundary problems _ graphics processing 10 11 _ _ and display graphics into obstacles obstacles to eliminate the obstacles full 12 13 _ _ increase the function of the game is to solve timing whereabouts and press the button at the same time generate obstacle problem
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传智播客版俄罗斯方块源代码
..........................\.classpath
..........................\.project
..........................\bin
..........................\...\cn
..........................\...\..\itcast
..........................\...\..\......\tetris
..........................\...\..\......\......\controller
..........................\...\..\......\......\..........\Controller.class
..........................\...\..\......\......\entities
..........................\...\..\......\......\........\Ground.class
..........................\...\..\......\......\........\Shape$ShapeDriver.class
..........................\...\..\......\......\........\Shape$ShapeSwiftDriver.class
..........................\...\..\......\......\........\Shape.class
..........................\...\..\......\......\........\ShapeFactory.class
..........................\...\..\......\......\........\UnitType.class
..........................\...\..\......\......\game
..........................\...\..\......\......\....\CommonShapeFactory.class
..........................\...\..\......\......\....\GameOptionPanel.class
..........................\...\..\......\......\....\MainFrame$1.class
..........................\...\..\......\......\....\MainFrame$10.class
..........................\...\..\......\......\....\MainFrame$11.class
..........................\...\..\......\......\....\MainFrame$12.class
..........................\...\..\......\......\....\MainFrame$13.class
..........................\...\..\......\......\....\MainFrame$14.class
..........................\...\..\......\......\....\MainFrame$2.class
..........................\...\..\......\......\....\MainFrame$3.class
..........................\...\..\......\......\....\MainFrame$4.class
..........................\...\..\......\......\....\MainFrame$5.class
..........................\...\..\......\......\....\MainFrame$6.class
..........................\...\..\......\......\....\MainFrame$7.class
..........................\...\..\......\......\....\MainFrame$8.class
..........................\...\..\......\......\....\MainFrame$9.class
..........................\...\..\......\......\....\MainFrame.class
..........................\...\..\......\......\....\MyGroundListener.class
..........................\...\..\......\......\listener
..........................\...\..\......\......\........\GameListener.class
..........................\...\..\......\......\........\GroundAdapter.class
..........................\...\..\......\......\........\GroundListener.class
..........................\...\..\......\......\........\ShapeListener.class
..........................\...\..\......\......\util
..........................\...\..\......\......\....\Global.class
..........................\...\..\......\......\view
..........................\...\..\......\......\....\GamePanel.class

..........................\doc
..........................\...\allclasses-frame.html
..........................\...\allclasses-noframe.html
..........................\...\cn
..........................\...\..\itcast
..........................\...\..\......\tetris
..........................\...\..\......\......\controller
..........................\...\..\......\......\..........\class-use
..........................\...\..\......\......\..........\.........\Controller.html
..........................\...\..\......\......\..........\Controller.html
..........................\...\..\......\......\..........\package-frame.html
..........................\...\..\......\......\..........\package-summary.html
..........................\...\..\......\......\..........\package-tree.html
..........................\...\..\......\......\..........\package-use.html
..........................\...\..\......\......\entities
..........................\...\..\......\......\........\class-use
..........................\...\..\......\......\........\.........\Ground.html
..........................\...\..\......\......\........\.........\Shape.html
..........................\...\..\......\......\........\.........\ShapeFactory.html
...........
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