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IntroductionTo3DGameProgrammingWithDirectX9.0

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Introduction - If you have any usage issues, please Google them yourself
DirectX 9.0 Programming Introduction to the good wizard, the English version of the book containing the code
Packet file list
(Preview for download)
Book Code
.........\1.dds

.........\Chapter 1
.........\.........\D3D9 Init
.........\.........\.........\D3D9 Init.ncb
.........\.........\.........\D3D9 Init.sln
.........\.........\.........\D3D9 Init.vcproj
.........\.........\.........\d3dInit.cpp
.........\.........\.........\d3dUtility.cpp
.........\.........\.........\d3dUtility.h
.........\.........\.........\Debug
.........\Chapter 10
.........\..........\D3DXCreateMeshFVF



.........\..........\.................\d3dUtility.cpp
.........\..........\.................\d3dUtility.h
.........\..........\.................\d3dxcreatemeshfvf.cpp
.........\..........\.................\D3DXCreateMeshFVF.sln
.........\..........\.................\D3DXCreateMeshFVF.vcproj
.........\..........\.................\texture credit.txt
.........\Chapter 11
.........\..........\Bounding Volumes
.........\..........\................\1.x
.........\..........\................\66.X
.........\..........\................\bigship1.x
.........\..........\................\Bounding Volumes.ncb
.........\..........\................\Bounding Volumes.sln
.........\..........\................\Bounding Volumes.vcproj
.........\..........\................\boundingvolumes.cpp
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\................\Debug
.........\..........\................\F4U1
.........\..........\................\....\1.x





.........\..........\................\....\F4U1WHNT.JPG
.........\..........\................\....\F4U1WTLT.JPG
.........\..........\................\....\F4U1_L.3ds





.........\..........\................\F4U1WHNT.JPG
.........\..........\................\F4U1WTLT.JPG
.........\..........\................\F4U1_02.jpg
.........\..........\................\F4U1_03.jpg
.........\..........\................\p.X
.........\..........\................\plane2.X
.........\..........\................\pp.X
.........\..........\................\qq.X
.........\..........\Progressive Mesh
.........\..........\................\bigship1.x
.........\..........\................\d3dUtility.cpp
.........\..........\................\d3dUtility.h
.........\..........\................\Debug
.........\..........\................\pmesh.cpp
.........\..........\................\Progressive Mesh.ncb
.........\..........\................\Progressive Mesh.sln
.........\..........\................\Progressive Mesh.vcproj
.........\..........\XFile
.........\..........\.....\1.X
.........\..........\.....\3.X
.........\..........\.....\66.x
.........\..........\.....\bigship1.x
.........\..........\.....\d3dUtility.cpp
.........\..........\.....\d3dUtility.h
.........\..........\.....\Debug





.........\..........\.....\METRI.JPG
.........\..........\.....\p.X
.........\..........\.....\plane2.X
.........\..........\.....\pp.X
.........\..........\.....\qq.X
.........\..........\.....\TOP2.jpg
.........\..........\.....\xfile.cpp
.........\..........\.....\XFile.ncb
.........\..........\.....\XFile.sln
.........\..........\.....\XFile.vcproj
.........\Chapter 12
.........\..........\Camera
.........\..........\......\camera.cpp
.........\..........\......\camera.h
.........\..........\......\Camera.ncb
.........\..........\......\Camera.sln
.........\..........\......\Camera.vcproj
.........\..........\......\cameraApp.cpp
.........\..........\......\d3dUtility.cpp
.........\..........\......\d3dUtility.h
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