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  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 9.05mb
  • Downloaded :0次
  • Author :si***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Functions/Classes:
Packet file list
(Preview for download)
Ziyoo
.....\DinoShade
.....\.........\dinoshade.c
.....\.........\dinoshade.dsp
.....\.........\dinoshade.dsw
.....\.........\dinoshade.exe
.....\.........\dinoshade.plg
.....\.........\glut32.dll
.....\FirstPersonShooter
.....\..................\FirstPersonShooter
.....\..................\..................\bitmap.cpp
.....\..................\..................\bitmap.h
.....\..................\..................\Debug
.....\..................\..................\FirstPersonShooter.cpp
.....\..................\..................\FirstPersonShooter.dsp
.....\..................\..................\FirstPersonShooter.dsw
.....\..................\..................\FirstPersonShooter.exe
.....\..................\..................\FirstPersonShooter.ncb
.....\..................\..................\FirstPersonShooter.opt
.....\..................\..................\FirstPersonShooter.plg
.....\..................\..................\Glext.h
.....\..................\..................\GNU License.txt
.....\..................\..................\laser.wav
.....\..................\..................\Readme.txt
.....\..................\..................\rifle.wav
.....\..................\..................\Sound.cpp
.....\..................\..................\Sound.h
.....\..................\..................\StdAfx.cpp
.....\..................\..................\StdAfx.h
.....\..................\..................\Texture





.....\..................\..................\.......\Font.tga
.....\..................\..................\.......\LightMapBackWall.bmp
.....\..................\..................\.......\LightMapCeiling.bmp
.....\..................\..................\.......\LightMapFloor.bmp
.....\..................\..................\.......\LightMapFrontWall.bmp
.....\..................\..................\.......\LightMapLeftWall.bmp
.....\..................\..................\.......\LightMapRightWall.bmp
.....\..................\..................\.......\m16.bmp
.....\..................\..................\.......\shock_rifle.bmp
.....\..................\..................\.......\shock_rifle_blast.bmp
.....\..................\..................\.......\shock_rifle_blast2.bmp
.....\..................\..................\.......\smoke.bmp
.....\..................\..................\.......\wall.bmp
.....\..................\..................\Wave.cpp
.....\..................\..................\Wave.h
.....\Globe
.....\.....\Debug
.....\.....\Globe.aps
.....\.....\Globe.clw
.....\.....\Globe.cpp
.....\.....\Globe.dsp
.....\.....\Globe.dsw
.....\.....\Globe.exe
.....\.....\Globe.h
.....\.....\Globe.ncb
.....\.....\Globe.opt
.....\.....\Globe.plg
.....\.....\Globe.rc
.....\.....\GlobeDlg.cpp
.....\.....\GlobeDlg.h
.....\.....\OpenGLWnd.cpp
.....\.....\OpenGLWnd.h
.....\.....\ReadMe.txt
.....\.....\res


.....\.....\...\Globe.rc2


.....\.....\resource.fd
.....\.....\Resource.h
.....\.....\StdAfx.cpp
.....\.....\StdAfx.h
.....\MeshTestbed
.....\...........\DFORMD.DLL
.....\...........\FRNT_MBR_1surf.zyo
.....\...........\MeshTestBed.exe
.....\...........\pump.igs
.....\...........\valve.igs
.....\...........\vise.igs
.....\SurfTriaMesh
.....\............\body.igs
.....\............\DFORMD.DLL
.....\............\dinosour.igs
.....\............\fort.12
.....\............\FRNT_MBR_1surf.igs
.....\............\FRNT_MBR_1surf.zyo
.....\............\MeshTestBed.exe
.....\............\ziyoo.msg
.....\transpGL
.....\........\transpGL.exe
.....\Ziyoo2DTriaMesh
.....\...............\BoundaryLine.cpp
.....\...............\BoundaryLine.h
.....\...............\BoundaryPoint.cpp
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