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map_editor

  • Category : Other Games
  • Tags :
  • Update : 2012-11-26
  • Size : 239kb
  • Downloaded :0次
  • Author :x*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Eternal Lands (eternal mainland) code of the map editor! ~ You can choose who VC++ And compile DEVCPP
Packet file list
(Preview for download)
map_editor
..........\2d_objects.c
..........\2d_objects.h
..........\3d_objects.c
..........\3d_objects.h
..........\asc.c
..........\asc.h
..........\browser.c
..........\browser.h
..........\browser.lst

..........\colors.c
..........\colors.h
..........\Debug
..........\draw_scene.c
..........\draw_scene.h
..........\e3d.h
..........\editor.h
..........\edit_window.c
..........\edit_window.h
..........\elm.dev
..........\elm.layout
..........\elwindows.c
..........\elwindows.h
..........\errors.c
..........\errors.h
..........\eternal_lands_license.txt
..........\events.c
..........\events.h
..........\eye_candy_window.cpp
..........\eye_candy_window.h
..........\font.c
..........\font.h
..........\frustum.c
..........\frustum.h
..........\Game
..........\global.c
..........\global.h
..........\gl_init.c
..........\gl_init.h
..........\gui.c
..........\gui.h
..........\gui_callbacks.c
..........\gui_callbacks.h
..........\gui_support.c
..........\gui_support.h
..........\init.c
..........\init.h
..........\interface.c
..........\interface.h
..........\lights.c
..........\lights.h
..........\main.c
..........\Makefile.linux
..........\Makefile.win
..........\Makefile.win.bak
..........\mapedit.ini

..........\map_editor.dsp
..........\map_editor.dsw
..........\map_editor.ncb
..........\map_editor.opt
..........\map_editor.plg
..........\map_io.c
..........\map_io.h
..........\misc.c
..........\misc.h
..........\o3dow.c
..........\o3dow.h
..........\particles_window.c
..........\particles_window.h
..........\reflection.c
..........\reflection.h
..........\replace_window.c
..........\replace_window.h
..........\SDL_opengl.h
..........\shadows.c
..........\shadows.h
..........\textures.c
..........\textures.h
..........\tiles.h
..........\tile_map.c
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