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  • Update : 2012-11-26
  • Size : 2.91mb
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  • Author :zd***
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Introduction - If you have any usage issues, please Google them yourself
The current agreement has the following features: 1) customers to send the request to the server, each request for indefinite length. Request the length of the first INT specified .2) each server will normally provide services to a wide range of customers, for example, TS at the same time to the CP, NP to provide services, CP to the NP and other CP to provide services, at the same time or other CP, TS, SP customers .3) per server for the customer service usually is a long-term, will involve repeated requests- back and forth response. This structure is to be able to support a large number of concurrent client connections designed. in a large number of concurrent client connections, regardless of the thread or process can not be effective service, it is essential to adopt select polling方式.
Packet file list
(Preview for download)
doc
...\ChaosFilter代码结构.doc
...\Chaosfilter详细设计.doc
...\cvs代码提交规范.doc
...\Layer1 概要分析.doc
...\Mysee Lite入门手册.doc

...\MySee_lite的许可证和技术支持.doc
...\Openmysee开发方向讨论.rtf
...\Source_Cache代码结构.txt
...\Tracker代码结构.doc
...\客户端分拆方案.ppt
...\直播手册
...\........\GVCapture直播软件使用手册.doc
...\........\windows media services 使用帮助.doc
...\........\直播准备.doc
...\轮播手册
...\........\轮播频道建立说明.doc
install
.......\Capture
.......\.......\Capture.nsi
.......\.......\CaptureServer.cfg
.......\.......\ConfigFilter.dat
.......\.......\FVideoOverlay.ax
.......\.......\graphedt.exe
.......\.......\license.txt
.......\.......\MMSControl.ini

.......\.......\readme.txt
.......\Client
.......\......\clip01.zzl
.......\......\en_US.ini
.......\......\FindProcDLL.dll
.......\......\KillProcDLL.dll
.......\......\license.txt

.......\......\openmysee_setup.nsi
.......\......\readme.txt
.......\......\vp7dec.ax
.......\......\zh_CN.ini
.......\......\zh_TW.ini
ReadMe.txt
src
...\capture
...\.......\captureserver
...\.......\.............\BufferMgr.cpp
...\.......\.............\BufferMgr.h
...\.......\.............\CaptureServer.cfg
...\.......\.............\CaptureServer.cpp
...\.......\.............\CaptureServer.h
...\.......\.............\CaptureServer.rc
...\.......\.............\CaptureServer.sln
...\.......\.............\CaptureServer.vcproj
...\.......\.............\ConfigFile.cpp
...\.......\.............\ConfigFile.h
...\.......\.............\CriticalSection.h
...\.......\.............\DebugTrace.cpp
...\.......\.............\DebugTrace.h
...\.......\.............\Error.h
...\.......\.............\FreeList.h
...\.......\.............\LogMgr.cpp
...\.......\.............\LogMgr.h
...\.......\.............\md5.cpp
...\.......\.............\md5.h
...\.......\.............\Protocol.h
...\.......\.............\resource.h
...\.......\.............\SPClient.cpp
...\.......\.............\SPClient.h
...\.......\.............\StdAfx.cpp
...\.......\.............\StdAfx.h
...\.......\.............\Struct.h
...\.......\.............\TE_Socket.cpp
...\.......\.............\TE_Socket.h
...\.......\.............\TransferCalculator.cpp
...\.......\.............\TransferCalculator.h
...\.......\.............\TVSourceConfig.h
...\.......\.............\TVStreamSink.cpp
...\.......\.............\TVStreamSink.def
...\.......\.............\TVStreamSink.h
...\.......\.............\TVStreamSinkApp.cpp
...\.......\.............\TVStreamSinkPins.cpp
...\.......\.............\TVStreamSinkPins.h
...\.......\.............\uuids.h
...\.......\.............\ZZLFileWriter.cpp
...\.......\.............\ZZLFileWriter.h
...\.......\GetZZL
...\.......\......\ChangeLog.txt
...\.......\......\CriticalSection.h
...\.......\......\DebugTrace.cpp
...\.......\......\DebugTrace.h
...\.......\......\DLLExport.cpp
...\.......\......\GetZZL.cpp
...\.......\......\GetZZL.def
...\.......\......\GetZZL.rc
...\.......\......\GetZZL.sln
...\.......\......\GetZZL.vcproj
...\.......\......\GraphCenter.cpp
...\.......\......\GraphCenter.h
...\.......\......\resource.h
...\.......\......\stdafx.cpp
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