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Description: 转载 曼码调制的非接触ID卡通用读卡程序编制 C语言代码程序如下: . /*H4001只读卡读码程序*/-reproduced Man Code Modulation non-contact reader ID cartoon programming with C language code is as follows :. / * Decoding CD-card reading * /
Platform: |
Size: 3732 |
Author: zxg |
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Description: FLASH素材源码-卡通人物-口袋怪物?ㄍㄈ宋?口袋怪物?ㄍㄈ宋?口袋怪物?ㄍㄈ宋?口袋怪物卡通人物-口袋怪物-FLASH source material-cartoon characters-pocket monster cartoon c haracters-pocket monster cartoon c haracters-pocket monster cartoon c haracters-pocket monster cartoon characters-pocket monster
Platform: |
Size: 112593 |
Author: 周 |
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Description: 卡通拼板 用vb开发的一个好玩的游戏
还有声音呢
转载-cartoon jigsaw with vb developed a fun game also reproduced voices
Platform: |
Size: 83861 |
Author: 马克 |
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Description: 卡通拼图版游戏源程序,这个智力游戏如何,希望大家指点,谢谢了!-source version of the game, how the intelligence game, we kind, thank you!
Platform: |
Size: 171239 |
Author: 杨耀明 |
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Description: 跳舞的卡通女孩-cartoon dancing girls
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Size: 496616 |
Author: as |
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Description: 操控Microsoft Agent2.0版中各式卡通人物源码.zip -for controlling carton persion of Microsoft agent2.0
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Size: 44144 |
Author: cyj |
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Description: 设计一个卡通图,程序能够完成如下功能:
(1)能够体现画笔和画刷的使用
(2)使用不同的映射模式来显示所设计的图形
(3)在MM_ISOTROPIC和MM_ANISOTROPIC两种映射模式下,通过调节换算因子使图形能够放大和缩小。
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Size: 15405 |
Author: wscnwpshh |
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Description: 卡通渲染的程序示例-cartoon rendering procedures Example
Platform: |
Size: 316416 |
Author: 王辉 |
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Description: 跳舞的卡通女孩-cartoon dancing girls
Platform: |
Size: 496640 |
Author: as |
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Description: 用vc编辑的视频采集卡通用程序-with vc editorial cartoon video collection of procedures
Platform: |
Size: 34816 |
Author: 王铁飞 |
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Description: 操控Microsoft Agent2.0版中各式卡通人物源码.zip -for controlling carton persion of Microsoft agent2.0
Platform: |
Size: 44032 |
Author: cyj |
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Description: 转载 曼码调制的非接触ID卡通用读卡程序编制 C语言代码程序如下: . /*H4001只读卡读码程序*/-reproduced Man Code Modulation non-contact reader ID cartoon programming with C language code is as follows :./* Decoding CD-card reading* /
Platform: |
Size: 3072 |
Author: zxg |
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Description: FLASH素材源码-卡通人物-口袋怪物?ㄍㄈ宋?口袋怪物?ㄍㄈ宋?口袋怪物?ㄍㄈ宋?口袋怪物卡通人物-口袋怪物-FLASH source material-cartoon characters-pocket monster cartoon c haracters-pocket monster cartoon c haracters-pocket monster cartoon c haracters-pocket monster cartoon characters-pocket monster
Platform: |
Size: 112640 |
Author: 周 |
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Description: 卡通拼板 用vb开发的一个好玩的游戏
还有声音呢
转载-cartoon jigsaw with vb developed a fun game also reproduced voices
Platform: |
Size: 83968 |
Author: 马克 |
Hits:
Description: 卡通拼图版游戏源程序,这个智力游戏如何,希望大家指点,谢谢了!-source version of the game, how the intelligence game, we kind, thank you!
Platform: |
Size: 171008 |
Author: 杨耀明 |
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Description: 用opengl实现对三维模型的卡通渲染。-use opengl achieve three-dimensional model of a cartoon rendering.
Platform: |
Size: 217088 |
Author: 阎芳 |
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Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。
所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。
顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。
那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
Platform: |
Size: 662528 |
Author: 倪明 |
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Description: 卡通渲染,用directx制作的卡通渲染源代码-cartoon rendering, using DirectX produced a cartoon rendering source code
Platform: |
Size: 360448 |
Author: konglong |
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Description: 3D卡通渲染得实例,使VC2005.net+Direct3D开发,使用了显卡编程技术,是学习图形编程不可多得的材料-3D cartoon exaggerated in the case, VC2005.net Direct3D development, use of graphics programming is studying graphic programming rare materials
Platform: |
Size: 2882560 |
Author: 赵刚 |
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Description: 自制unity2d横版卡通游戏源码 可以直接导入UNITY
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Size: 24546696 |
Author: 359215958@qq.com |
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