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[Other resourceGA_TSP

Description: 程序用法: 共有12个地图文件,大、中、小各4个 对于小地图,程序默认的种群大小60,最大世代数500,基本上都可以求出全局最优解; 对于中地图,需要使用者调整参数,当种群大小设为120,最大世代数设为2000,基本上都可以求出全局最优解; 对于大地图,参数可以进一步增大,但能否求出全局最优解,本人无法保证 路径的演化在程序界面上可以随时得到反映,便于观察和分析 一次路径求解完毕后,在程序所在的文件夹下,会生成GaLog.txt文件,记录了每个世代基因的演化情况,将复选框“输出染色体”打勾,可以在输出文件中得到每代每个基因的详细序列,但文件大小会急剧增大,一般在分析算法时才选用 主要参考资料: 《遗传算法——理论、应用及软件实现》——西交出版社.王小平等 《遗传算法及其应用》——科学出版社.陈国良等 -procedures usage : a total of 12 maps, large, medium and small for the four small map the default size of the population 60, the largest number of 500 generations, can basically get the global optimum solution; for the map, which requires the user to adjust parameters, when the population size as a 120, the largest number of generations Set in 2000, basically we can solve the global optimum solution; for a map, parameters can be further increased. However, whether sought global optimal solution, I can not guarantee that the path of evolution on the interface procedures can always be reflected, to facilitate observation and analysis of a solution path after the procedure where the folder, GaLog.txt will generate documents, records of each generation evolution of the gene, to check box "
Platform: | Size: 115857 | Author: 戴朝华 | Hits:

[Games虚幻引擎3.源代码 Unreal.Engine.3.Source.code

Description: 虚幻引擎3   Unreal3 Engine   作为次世代游戏美术的顶尖利器,UE3引擎将游戏图形的表现力提升到了全新层次。   Epic Games研制的虚幻系列引擎(Unreal Engine)是全球著名的游戏开发引擎。该引擎的最新版本虚幻3(Unreal Engine 3,又称为UE3引擎)已经被全球主要的大型游戏开发商,如电子艺界(EA)、索尼电脑娱乐(SCE)、 微软游戏工作室(Microsoft Game Studios)、世嘉(SEGA)、育碧软件(Ubisoft)、史克威尔•艾尼克斯(Square Enix)、Capcom、Activsion、NCsoft、Midway、THQ等等全面使用。根据美国权威游戏媒体《游戏开发者》(GameDeveloper)的统计,全球Top20开发公司中有19家正在使用虚幻引擎。可以说,虚幻3引擎已经成为次世代游戏开发的尖端武器,在全球次世代游戏引擎市场中扮演着绝对领导者的地位,是驱动整个游戏产业向前迈进的“机器背后的机器”。
Platform: | Size: 56936454 | Author: netfbi | Hits:

[Other次世代验证码识别系统

Description: 次世代验证码识别系统 正式版
Platform: | Size: 3872789 | Author: jybb001@gmail.com | Hits:

[Other Web Codeav2.1

Description:
Platform: | Size: 711282 | Author: ensurf@hotmail.com | Hits:

[AI-NN-PRGA_TSP

Description: 程序用法: 共有12个地图文件,大、中、小各4个 对于小地图,程序默认的种群大小60,最大世代数500,基本上都可以求出全局最优解; 对于中地图,需要使用者调整参数,当种群大小设为120,最大世代数设为2000,基本上都可以求出全局最优解; 对于大地图,参数可以进一步增大,但能否求出全局最优解,本人无法保证 路径的演化在程序界面上可以随时得到反映,便于观察和分析 一次路径求解完毕后,在程序所在的文件夹下,会生成GaLog.txt文件,记录了每个世代基因的演化情况,将复选框“输出染色体”打勾,可以在输出文件中得到每代每个基因的详细序列,但文件大小会急剧增大,一般在分析算法时才选用 主要参考资料: 《遗传算法——理论、应用及软件实现》——西交出版社.王小平等 《遗传算法及其应用》——科学出版社.陈国良等 -procedures usage : a total of 12 maps, large, medium and small for the four small map the default size of the population 60, the largest number of 500 generations, can basically get the global optimum solution; for the map, which requires the user to adjust parameters, when the population size as a 120, the largest number of generations Set in 2000, basically we can solve the global optimum solution; for a map, parameters can be further increased. However, whether sought global optimal solution, I can not guarantee that the path of evolution on the interface procedures can always be reflected, to facilitate observation and analysis of a solution path after the procedure where the folder, GaLog.txt will generate documents, records of each generation evolution of the gene, to check box "
Platform: | Size: 115712 | Author: 戴朝华 | Hits:

[Windows DevelopAnimation_System

Description: 一个次世代体育类游戏的动画系统的设计与实现-A next-generation sports game animation system Design and Implementation
Platform: | Size: 338944 | Author: minny | Hits:

[Windows DevelopGameofLive

Description: 生命游戏,规则: 1、一个细胞周围八个格存活2~3个细胞,则下一时代次此细胞依然存活 2、如果某个格周围八个格存活三个细胞,则下一时代该格能创生一个细胞 3、如果一个细胞周围8格存活细胞数为1个或1个一下,则下一世代该细胞因孤独而死 4.如果一个细胞周围8格存活细胞数为4个或4个以上,则下一世代该细胞因生存空间拥挤而死-Game of Life rules: 1, a cell survival of the surrounding eight grid cells 2 ~ 3 months, then the next times at 2 this cell is still viable, if a grid around the eight cell survival of three cells, then the next era of the grid to creation of a cell 3, around 8, if a cell survival of cells for cell 1 or a click, then the next generation of the cells die because of loneliness 4. If a cell survival of cells in the surrounding 8 cells for 4 or 4 or more, then the next generation of the cells died due to crowded living space
Platform: | Size: 443392 | Author: 天翼 | Hits:

[Special EffectsAntiVCode

Description: 图像自动识别工具,次世代图片识别系统2.1版本正式版无需破解,已经包含了注册文件,直接使用不用破解,真正可以本地发布识别库文件的版本,包含各个开发语言的调用demo和Dll文件。-failed to translate
Platform: | Size: 1478656 | Author: peng sheng | Hits:

[Internet-NetworkVB.Net

Description: 次世代的调用源码 vb.net 值得看下-The next generation of call source vb.net worth a look
Platform: | Size: 89088 | Author: wa | Hits:

[OtherCSD

Description: 马可波罗次世代验证码系统,自动识别验证码!-Marco Polo next generation verification code systems, automatic identification code!
Platform: | Size: 99328 | Author: 刘满 | Hits:

[e-languageeyuyandiaoyongcishidai

Description: 易语言调用次世代验证码识别系统源码,需要请下载-Call the next generation of easy language identification system source code, you need to download
Platform: | Size: 72704 | Author: godkid | Hits:

[OS programAntiVC_CSharp

Description: 次世代验证码2.5调用源码,用来识别验证码C#程序-The next generation of source code 2.5 calls for identification code C# program
Platform: | Size: 285696 | Author: 丑男的 | Hits:

[Other验证码(次世代)使用实例

Description: 出现验证码 次时代源码 易语言 源码 学习交流(Verification code sub times source code, easy language source code, learning exchanges)
Platform: | Size: 75776 | Author: 张金伟 | Hits:

[Graph RecognizeAntiVC_v2.6_sdk_Python

Description: 次世代V2.6版本的SDK实例,python。(The SDK instance of the V2.6 version of the second generation, python.)
Platform: | Size: 65536 | Author: ix52 | Hits:

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