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[Other resource迷宫搜索

Description: 这是一个实现自动生成随机迷宫,并且自动实现从迷宫的入口到出口的路径搜索的一个Applet程序-This is an automatically generated random maze, and automatically from the entrance to the maze of export path of a search procedures Applet
Platform: | Size: 9757 | Author: roc | Hits:

[Game Program智能迷宫

Description: 这是一个可自动生成迷宫、自动或人工寻找迷宫路径的java程序-This is an automatically generated maze, automatic or manual search for the path maze procedure java
Platform: | Size: 7127 | Author: 科林 | Hits:

[Other resourceMaze

Description: 由C语言编写的迷宫自动生成程序,需要将源代码中的graohic库指向正确的路径。该程序可以自动生成迷宫,并辅以走迷宫和演示迷宫搜索过程的函数。
Platform: | Size: 41363 | Author: 刘宇波 | Hits:

[Other resourceMaze

Description: Java Maze 计算机自动生成迷宫,起点和终点,并且自动找到出口
Platform: | Size: 1798 | Author: ge | Hits:

[Search Enginemigong

Description: 迷宫求解,用栈来实现,深度搜索,自动生成迷宫。
Platform: | Size: 5853 | Author: 傅慧玲 | Hits:

[Mathimatics-Numerical algorithms迷宫

Description: 本例是一个迷宫程序,其功能实现如下:随机生成迷宫地图,自动寻找通路
Platform: | Size: 293844 | Author: shadow_lee@126.com | Hits:

[Windows DevelopopenGL自动生成迷宫

Description: 使用OPenGL编写的自动生成迷宫的算法。
Platform: | Size: 1237993 | Author: ffyiyp@163.com | Hits:

[SourceCode迷宫程序

Description: 编写一个迷宫程序,输入迷宫的大小,自动生成迷宫,并且走出
Platform: | Size: 1445 | Author: shijy1110 | Hits:

[Data structs字符界面自动生成迷宫并求解

Description: 字符界面自动生成迷宫并求解
Platform: | Size: 506203 | Author: y_1325 | Hits:

[Game Program智能迷宫

Description: 这是一个可自动生成迷宫、自动或人工寻找迷宫路径的java程序-This is an automatically generated maze, automatic or manual search for the path maze procedure java
Platform: | Size: 7168 | Author: | Hits:

[AI-NN-PR迷宫搜索

Description: 这是一个实现自动生成随机迷宫,并且自动实现从迷宫的入口到出口的路径搜索的一个Applet程序-This is an automatically generated random maze, and automatically from the entrance to the maze of export path of a search procedures Applet
Platform: | Size: 9216 | Author: roc | Hits:

[Search Enginemigong

Description: 迷宫求解,用栈来实现,深度搜索,自动生成迷宫。-Solving a maze with a stack to achieve, in-depth search, automatically generated maze.
Platform: | Size: 5120 | Author: 傅慧玲 | Hits:

[AI-NN-PRsearch

Description: 迷宫搜索 ,A*算法 ,自动生成迷宫矩阵,查找最短路径-Maze search, A* algorithm, automatic generation of matrix maze to find the shortest path
Platform: | Size: 635904 | Author: 梁旭 | Hits:

[Data structsmigongwenti

Description: 数据结构课设,tc下图形界面迷宫,可自动生成迷宫,具有人工探索和自动探索,wintc下编译通过-Class-based data structure, tc maze under the graphical interface can be automatically generated maze with a manual and automatic exploration exploration, wintc adopted under the compiler
Platform: | Size: 7168 | Author: fanlei | Hits:

[Game Program20081122598364

Description: 这是个能自动生成迷宫的迷宫游戏 资源类别: VB源码¦游戏 -This is automatically generated maze maze game Resources Category: VB source ¦ Games
Platform: | Size: 9216 | Author: ytp173211 | Hits:

[Windows Develop迷宫.正确版

Description: 利用C语言编写的迷宫程序,程序中提前已写入迷宫障碍设置,运行程序后,若有路可走,则自动生成可行路线;否则,提示无路可走。(Program white in learning the data structure, try to write the maze problem, if you have any questions, please correct me.)
Platform: | Size: 2048 | Author: 有个软妹子叫cici | Hits:

[Windows Develop长方阵迷宫

Description: 实现自动生成迷宫功能,以及对应的迷宫求解,也可以自己构造迷宫并求解。(Achieve automatic generation of maze function, and the corresponding maze solution, you can also build their own maze and solve.)
Platform: | Size: 194560 | Author: ygcorange | Hits:

[JSP/JavaMAZE_TEST

Description: 一个用java写的迷宫小程序,能自动生成迷宫,并使用深度优先和广度优先算法解迷宫(A small program written in java maze, can automatically generate mazes, and the use of depth first and breadth first algorithm to solve the maze)
Platform: | Size: 45056 | Author: HHR2017 | Hits:

[Windows Develop迷宫

Description: 运用矩阵来表示迷宫。能根据用户指定的维数自动生成迷宫,并打印迷宫中各个位置的状态。在A 的基础上实现迷宫的自动路径搜索,判断是否存在从起点到终点的通路。(The maze is represented by a matrix. The maze can be generated automatically according to the dimension specified by users, and the status of each location in maze can be printed. On the basis of A, we can achieve automatic path search of maze and determine whether there is a path from start to finish.)
Platform: | Size: 2048 | Author: 峡谷小麦同学 | Hits:

[Windows Developmaze1

Description: 本源码通过C# GDI+ 编写。提供三种生成迷宫的算法(深度优先法,递归分割法,随机PRIM法),提供基于广度优先算法的迷宫自动寻径算法。迷宫大小、单元格大小、线粗均可自定义。优化了算法,递归改为栈实现,能够生成任意大地图而不会引起原来的函数递归栈溢出问题。生成迷宫后,支持键盘按键进行手动走迷宫。(The source code is written by C# GDI+. Three algorithms of maze generation (depth first, recursion segmentation, random PRIM) are provided to provide a maze routing algorithm based on the breadth first algorithm. Maze size, cell size, line thickness can be customized. The algorithm is optimized and recursive to stack implementation. It can generate any large map without causing the recursive stack overflow problem of the original function. After creating the maze, support the keyboard button to manually walk the maze.)
Platform: | Size: 88064 | Author: sp_jiangjunling | Hits:
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