Description: OpenMind 是一个在OpenGL for Java之上编写的场景图形。它已经提供了层次式的场景管理和对象转换,完全动态摄像机,光照和雾化,2D用户接口元素场景管理,2D和3D鼠标选取,等等
-OpenMind is a Java in OpenGL, prepared for the graphic scenes. It has provided a hierarchical management of the scenes and objects conversion, fully dynamic camera, light and atomization, 2D user interface elements scene management, 2D and 3D mouse selection, etc. Platform: |
Size: 461429 |
Author:liaosp_11 |
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Description: 自己写的一个Opengl程序,第一次写,代码很难看~见谅~:L其中用到:从2D到3D的转换,三维漫游,鼠标点击生成树木,3ds的加载和显示,billboard的显示技术-himself wrote a Opengl procedures, the first to write a code standpoint it does not look ~ ~ : L which used : from 2 D to 3-D conversion, 3D roaming, mouse click generation of trees, and 3ds loading, billboard display technology, etc. Platform: |
Size: 504985 |
Author:liwen |
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Description: 射线选择演示
通过使用glunproject(), 可以将平面的2D坐标,转换成空间的3D坐标.
所以我们使用glunproject()将鼠标的光标坐标转换成空间的坐标,这样就可以实现鼠标的选取
-ray choice demonstration through the use of glunproject (), can be a 2D plane coordinates, converted into space for the three D coordinates. So we use glunproject () to the mouse cursor coordinate conversion into space coordinates, we can choose the mouse Platform: |
Size: 113019 |
Author:hmn |
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Description: OpenMind 是一个在OpenGL for Java之上编写的场景图形。它已经提供了层次式的场景管理和对象转换,完全动态摄像机,光照和雾化,2D用户接口元素场景管理,2D和3D鼠标选取,等等
-OpenMind is a Java in OpenGL, prepared for the graphic scenes. It has provided a hierarchical management of the scenes and objects conversion, fully dynamic camera, light and atomization, 2D user interface elements scene management, 2D and 3D mouse selection, etc. Platform: |
Size: 460800 |
Author:liaosp_11 |
Hits:
Description: 自己写的一个Opengl程序,第一次写,代码很难看~见谅~:L其中用到:从2D到3D的转换,三维漫游,鼠标点击生成树木,3ds的加载和显示,billboard的显示技术-himself wrote a Opengl procedures, the first to write a code standpoint it does not look ~ ~ : L which used : from 2 D to 3-D conversion, 3D roaming, mouse click generation of trees, and 3ds loading, billboard display technology, etc. Platform: |
Size: 504832 |
Author:liwen |
Hits:
Description: 射线选择演示
通过使用glunproject(), 可以将平面的2D坐标,转换成空间的3D坐标.
所以我们使用glunproject()将鼠标的光标坐标转换成空间的坐标,这样就可以实现鼠标的选取
-ray choice demonstration through the use of glunproject (), can be a 2D plane coordinates, converted into space for the three D coordinates. So we use glunproject () to the mouse cursor coordinate conversion into space coordinates, we can choose the mouse Platform: |
Size: 112640 |
Author:hmn |
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Description: 本程序为编写一个机器人旋转的三维坐标程序,实现二维到三维的变换-The procedure for the preparation of a rotating three-dimensional coordinates of the robot program to achieve 2D to 3D conversion Platform: |
Size: 5120 |
Author: |
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Description: 计算机图形学大作业,含贝塞尔曲线 二维三维转换-Computer graphics major operations, including Bezier 2D and 3D conversion Platform: |
Size: 3454976 |
Author:sylvia |
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Description: 将2D图像转换为红蓝3D效果。程序由本人编写,算法来自论文《A novel 2D-to-3D conversion technique based on relative height depth cue》by Yong Ju Jung等。-2D-to-3D Conversion. The codes are written by myself and according to the article "A novel 2D-to-3D conversion technique based on relative height depth cue" by Yong Ju Jung. Platform: |
Size: 2048 |
Author:陈尘 |
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Description: 2D转3D版本支持库代码库,包含了2D转3D的很多关键算法的源代码实现,可以基于本库直接编写后续的处理程序。-2D to 3D version of the support library code library that contains many of the key 2D to 3D conversion algorithm source code, you can write directly on the library subsequent processing. Platform: |
Size: 1554432 |
Author:zhaoyuehan |
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Description: 快速2D图像或者是视频转3D算法的原理,grabcut的原理说明-Principles fast 2D image or video to 3D algorithms, principles grabcut description Platform: |
Size: 705536 |
Author:xue |
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Description: 实时的2d视频转3d的原理介绍,很详细的介绍了原理及实验结果-Real-time video transcoding principle 2d 3d presentation, very detailed description of the theory and experimental results Platform: |
Size: 420864 |
Author:xue |
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Description: 2D TO 3D CONVERSION FOR IMAGES USING HOUGH
TRANSFORM
-2D TO 3D CONVERSION FOR IMAGES USING HOUGH
TRANSFORM
Platform: |
Size: 585728 |
Author:ioes |
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Description: 通过代码实现二维,三维图形的变换,包括 平移,旋转,对称等,并有转换后的基本坐标-Through code 2 d, 3 d graphics transformation, including translation, rotation, symmetry and so on, and have basic coordinates after conversion
Platform: |
Size: 2048 |
Author:滕嗳吣 |
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