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通过C++实现简单的2D图形绘制 并且能够让图像以一定的规律变换 比如旋转啊
Update : 2011-03-24 Size : 1.18kb Publisher : 478604094@QQ.com

一个有2D,3D动态图像显示控件的例子-a 2D, 3D Dynamic Image Display Control example
Update : 2025-02-19 Size : 183kb Publisher : 张连成

2D游戏地图编辑器 V0.1 测试版-2D game map editor V0.1 beta
Update : 2025-02-19 Size : 13kb Publisher : 哈哈

很好的一套J2ME 2D小游戏入门文档。-a good game J2ME 2D small entry documents.
Update : 2025-02-19 Size : 32kb Publisher : 李军辉

C code for "Computational Geometry in C (Second Edition)": Code function Chapter pointer directory ----------------------------------------------------- Triangulate Chapter 1, Code 1.14 /tri Convex Hull(2D) Chapter 3, Code 3.8 /graham Convex Hull(3D) Chapter 4, Code 4.8 /chull sphere.c Chapter 4, Fig. 4.15 /sphere Delaunay Triang Chapter 5, Code 5.2 /dt SegSegInt Chapter 7, Code 7.2 /segseg Point-in-poly Chapter 7, Code 7.13 /inpoly Point-in-hedron Chapter 7, Code 7.15 /inhedron Int Conv Poly Chapter 7, Code 7.17 /convconv Mink Convolve Chapter 8, Code 8.5 /mink Arm Move Chapter 8, Code 8.7 /arm-C code for "Computational Geometry in C (Second Edition)": Code function Chapter pointer directory----------------------------------------------------- Triangulate Chapter 1, Code 1.14 /tri Convex Hull(2D) Chapter 3, Code 3.8 /graham Convex Hull(3D) Chapter 4, Code 4.8 /chull sphere.c Chapter 4, Fig. 4.15 /sphere Delaunay Triang Chapter 5, Code 5.2 /dt SegSegInt Chapter 7, Code 7.2 /segseg Point-in-poly Chapter 7, Code 7.13 /inpoly Point-in-hedron Chapter 7, Code 7.15 /inhedron Int Conv Poly Chapter 7, Code 7.17 /convconv Mink Convolve Chapter 8, Code 8.5 /mink Arm Move Chapter 8, Code 8.7 /arm
Update : 2025-02-19 Size : 66kb Publisher : Mark

2D多层地图编辑器1.采用VC开发,效果非常好,快点来用吧。-2D multi-storey a map editor. Using VC, very good results and to do it quickly.
Update : 2025-02-19 Size : 732kb Publisher : 广龙

利用vc++实现Kriging 算法,此算法实现 2D和3D地图等高线-use vc achieve Kriging algorithm, the algorithm to achieve 2D and 3D contour maps
Update : 2025-02-19 Size : 223kb Publisher : wxh

DL : 0
impactX Game 2D Engine 2D的游戏引擎 本引擎由清风水波独立开发,以开放源代码方式发布,主要包括 GraphEnine.bas xAudio.cls xGraphPool.cls xInput.cls xShow -impactX Game 2D Engine2D the game engine of the engine independently developed by the breeze Shuibo to release open-source approach, including GraphEnine.basxAudio.clsxGraphPool.clsxInput.clsxShow
Update : 2025-02-19 Size : 1.29mb Publisher : 芦苇

2D游戏编程,讲解了Ddraw编程的最基础的知识,适合初学-2D game programming, on the DDraw the most basic programming knowledge, suitable for beginners
Update : 2025-02-19 Size : 267kb Publisher : sunny

使用OpenGL实现一个2D二维图形绘制控件(解决GDI过慢问题)源代码:此前作者正忙于一个项目,需要绘制很多的二维图形。开始想着使用GDI,不过GDI对于绘制很多的图像来说实在是太慢了,所以,一个解决办法是:使用OpenGL实现一个能够绘制二维图形的用户控件。-Realize the use of OpenGL graphics rendering of a 2D two-dimensional control (GDI too slow to solve the problem) the source code: after the author is busy with a project needs a lot of two-dimensional graphics rendering. Started thinking about the use of GDI, but a lot of GDI for rendering the image is really is too slow, so a solution is: the use of OpenGL to achieve a two-dimensional graphics rendering user controls.
Update : 2025-02-19 Size : 160kb Publisher : 莫友影

c#的2d游戏引擎,功能很强大代码很强大 终于传完5个资源了!—_—|-c# the 2d game engine, features a very powerful very powerful code Chuan finally finished the five resources!-_-|
Update : 2025-02-19 Size : 4.62mb Publisher : lizhaolong

游戏艺术中的2D图形和3D模型-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf-Game Art 2D graphics and 3D model-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
Update : 2025-02-19 Size : 25.54mb Publisher : ken

A ebook for Mac and iPhone programming about Quartz 2D.
Update : 2025-02-19 Size : 1.38mb Publisher : frankmail

DL : 0
2D图像的基本变化,包括平移,缩放,恢复等功能-2D image of the fundamental changes
Update : 2025-02-19 Size : 136kb Publisher : Mr.Cai

二维FDTD算法,以UPML为边界条件,VC编的-2D FDTD byVC
Update : 2025-02-19 Size : 484kb Publisher : 邵一鹏

DL : 0
a 2D upml code for TEz
Update : 2025-02-19 Size : 2kb Publisher : Behnam

给Nagios网管软件使用的二维图形编辑器,可以方便地指定设备的拓扑图显示位置,生成配置文件。-Nagios 2D Status Map Editor You can drag and drop device icon and setup nagios configuration file automately.
Update : 2025-02-19 Size : 14kb Publisher : 田先生

DL : 0
2D-TE平面波入射金属圆柱MATLAB散射场分析
Update : 2025-02-19 Size : 5kb Publisher : liu

a simple 2D pca algorithm using Matlab to realize face recognition.
Update : 2025-02-19 Size : 2.06mb Publisher : Tandy

给出了基于2D-OTSU算法的PCNN自动循环迭代源代码,用于图像分割,效果良好。-PCNN code for image segmentation based on 2D-OTSU
Update : 2025-02-19 Size : 2kb Publisher : 辛国江
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