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[3D GraphicTsai

Description: 摄象机标定(Tsai标定方法)-----经典的线性方法和非线性方法相结合的摄象机方法(matlab)-camera calibration (Tsai calibration method )----- classical linear and nonlinear method of combining method The camera method (Matlab)
Platform: | Size: 2048 | Author: xuli | Hits:

[Industry researchCameraCalibration

Description: This paper introduces an affine invariant of trapezia, and the explicit constraint equation between the intrinsic matrix of a camera and the similarity invariants of a trapezium are established using the affine invariant. By this constraint, the inner parameters, motion parameters of the cameras and the similarity invariants of trapezia can be linearly determined using some prior knowledge on the cameras or the trapezia. The proposed algorithms have wide applicability since parallel lines are not rare in many scenes. Experimental results validate the proposed approaches. This work presents a unifying framework based on the parallelism constraint, and the previous methods based on the parallelograms or the parallelepipeds can be integrated into this framework. Key words: invariant parallelism constraint camera calibration 3D reconstruction
Platform: | Size: 188416 | Author: 王峰 | Hits:

[Video Capture3DCameraUse

Description: JAVA 手机 游戏 3D camera的使用-JAVA Mobile Games 3D camera use
Platform: | Size: 78848 | Author: tsq | Hits:

[3D Graphic3d

Description: 一篇关于三维重建的硕士论文。内容涉及了摄像机标定、图像匹配以及三维重建等-An article on the three-dimensional reconstruction of the master s thesis. Covering the camera calibration, image matching, as well as three-dimensional reconstruction
Platform: | Size: 4144128 | Author: JJ | Hits:

[Game EngineCamera

Description: 3D游戏代码 实现了摄像机漫游 天空盒 地面纹理映射等技术-3D game code to achieve a camera roaming the sky box texture mapping technologies such as ground
Platform: | Size: 246784 | Author: limeng | Hits:

[DirextXDirect3DSkyBox

Description: 3D游戏里的天空盒,功能实现加入了摄像机,鼠标可以控制摄像机的视窗口-3D game of the sky box, add a camera function implementation, the mouse can control the camera, as the window
Platform: | Size: 2527232 | Author: supeng | Hits:

[OpenGL programjiyu3Dlitibabiaodeshexiangjibiaodingsuanfa

Description: 利用透镜成像理论建立摄像机数学模型, 提出了一种线性求解摄像机内外参数的方法。该方 法特点是采用主动发光的光点阵列标定靶,利用2D 标定靶的精确移动来实现基于3D 立体靶标的摄像 机标定的算法。-Lens imaging theory using mathematical models set up the camera, a camera inside and outside the parameters for solving linear approach. The method is characterized by active light-emitting points of light array calibration target, the use of 2D calibration target to achieve the precise mobile target based on stereo 3D camera calibration algorithms.
Platform: | Size: 121856 | Author: 刘镖峰 | Hits:

[Software Engineeringcamera-method-based-on-OpenCV

Description: 针对双目立体视觉系统研制过程中的摄像机标定步骤,分析了计算机视觉函数库OpenCV中的摄像机模型,其 中的非线性畸变考虑到了切向畸变和径向畸变,采用Bouguet角点提取算法,实现了基于OpenCV的摄像机标定.该 算法具有很高的标定精度和计算效率、良好的跨平台移植性,可以满足双目立体视觉系统的需要. -System are directly used in the internal parameters of the camera calibration algorithm, calibration algorithm by means of direct calculation of reference within the parameters of the camera. The entire system is in VC++ environment to design and implementation, and with the help of IPL and OpenCV, as long as the input image calibration objects, the system can be output quickly and accurately the results of camera intrinsic parameters. Through the 3D reconstruction of the experiment proved the effectiveness of the system. MATLAB implementation vis-à-vis the way the system more convenient to use, fast.
Platform: | Size: 41984 | Author: wangtao | Hits:

[Game EngineCamera

Description: 完成一个三维游戏引擎及场景的设计,包含以下功能特性:  一个既包含室内场景又包含户外场景的较为复杂的游戏地图,以及逼真绚丽的静态光影效果  丰富的动态实体及特效,例如流动的云彩、火把、计算机屏幕、超现实武器等等  稳定的引擎内核,其碰撞系统能够检测游戏者、实体和静态场景之间的碰撞,并具有较强的可扩充性  较强的可玩性,允许游戏者在场景中行走、跳跃、匍匐,甚至自动爬上楼梯和斜坡、越过地面上的小障碍物  友好的用户界面、及时的声音反馈 -a simple 3d game engine based on dx8
Platform: | Size: 17672192 | Author: 黄杨 | Hits:

[Video Capturecamera3d

Description: Camera 3D full source code
Platform: | Size: 59392 | Author: bastek | Hits:

[Graph Recognizebundler-v0.3-source.tar

Description: Bundler is a structure-from-motion system for unordered image collections (for instance, images from the Internet). Bundler takes a set of images, image features, and image matches as input, and produces a 3D reconstruction of the camera and (sparse) scene geometry as output. The system, described in [1] and [2], reconstructs the scene incrementally, a few images at a time, using a modified version of the Sparse Bundle Adjustment package of Lourakis and Argyros [3] as the underlying optimization engine. Currently, Bundler has been primarily compiled and tested under Linux (though a Windows version for cygwin has also been released).
Platform: | Size: 5941248 | Author: 陳奕均 | Hits:

[Graph program3D

Description: 程序为一年前写作,本计划修完D3D后重新修改,但是由于GUI绘制效率太低,同时也没有任何应用价值。所以保持到现在。 程序采用SetPixel()为基础绘制出了彩色立方体。 消隐采用的是背面剔除,裁剪也是采用的简单方式。 同时附带有简单的摄象机类,可以移动到不同角度观看图形。 使用: 鼠标左右上下旋转观察角度(完全自由的摄象机)。 键盘上下左右控制移动方向。 在3D图形方面如果允许,个人完全可以实现D3D的渲染管线(硬件部分没办法)-Writing program for a year, the program again after completing D3D changes, but due to low efficiency of GUI rendering, but also have no value. So keep to the present. Procedures used SetPixel () to map out a color-based cube. Blanking is used in the back removed, cut is a simple way to use. The camera also comes with a simple class that can be moved to a different point of view graphics.
Platform: | Size: 1255424 | Author: xiaoxi10086 | Hits:

[OtherCameras_VS7

Description: Camera in 3d. very good example how you can create camrea etc
Platform: | Size: 332800 | Author: md | Hits:

[Windows Developcamera

Description: 3D场景,包括圆柱、天天圈,以及沙漠场地。-3Dscene,include cylinder ,sweetie ,anddesert
Platform: | Size: 6974464 | Author: florie | Hits:

[DirextXcamera

Description: 在vs环境下用DirectX创建一个灵活的Camera的类以观察做的3D场景-Camera class to create a flexible
Platform: | Size: 4993024 | Author: 张海 | Hits:

[Mathimatics-Numerical algorithmsMulti-camera-Scene-Reconstruction-via-Graph-Cuts.

Description: This is 3D reconstruction algorithm
Platform: | Size: 192512 | Author: sonhg | Hits:

[JSP/Javaunity-3D-camera

Description: unity 3D 摄像机的一些镜头特效操作,挤压式、渐变式、扭曲、镜头拉近、旋转-unity 3D camera lens effect some operations, extrusion, tapered, twisted, zooming, rotation, etc.
Platform: | Size: 14336 | Author: 凌风 | Hits:

[OpenGL programOpenGL编3D游戏

Description: 学opengl编3D游戏教程的附带所有代码。 包括摄像漫游,开天辟地,显示文字,特殊的平面,显示3D模型,3D动画,射击爆炸,碰撞检测,游戏进度保存……(Learn OpenGL series 3D game tutorial with all the code. The creation of the world, including roaming camera, display text, special plane display, 3D model, 3D animation, fire explosion, collision detection, save game progress......)
Platform: | Size: 12650496 | Author: 珙桐麻衣 | Hits:

[Other Gamescamera

Description: 一个关于3D游戏场景内摄像机的移动代码,包括地形与天空盒的创建。(A video game on the 3D camera mobile code, including the creation of terrain and sky box.)
Platform: | Size: 114688 | Author: V卫V | Hits:

[3D Graphic3D漫游

Description: 一个3d编程的例子,实现了3维场景的漫游,摄像机使用, 对3d编程和3d游戏是不可多得的范例。(An example of 3D programming that implements the roaming of the 3 - dimensional scene, the use of the camera, and a rare example of 3D programming and 3D games.)
Platform: | Size: 7853056 | Author: xingko | Hits:
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