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Description: 3D表面图绘制,简单实用-3D surface mapping, simple and practical
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Size: 7397 |
Author: seabird |
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Description: 三维图象-It is for 3D image
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Size: 2101248 |
Author: 张伟锋 |
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Description: 3D表面图绘制,简单实用-3D surface mapping, simple and practical
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Size: 7168 |
Author: seabird |
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Description: 我们要创建我们的第一个3D对象:立方体。为了要显示它是真正的3D对象,呵呵,我们要旋转它,这样,你将会看到它的各个面。记住:所有的3D对象都是由三角形构成的(译者:神奇的三角形啊…读者:又来了),所以,我们的立方体是由12个三角形构成的(6个面,每个面需要2个三角形,二六一十二,乘法口诀,会不?)。-we must establish our first 3D objects : cube. To show that i s true 3D objects, huh, we should rotating it, then you will see all its surface. Remember : All 3D objects are constituted by the triangle (Translator : magic triangle ah ... Readers : Here we go again), so we are the cube 12 by the triangular composition (six surface, each side needs two triangles, Erliuyishier, multiplication traditional formulas, will not?) .
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Size: 69632 |
Author: 王保洁 |
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Description: 三维浏览器,opengl开发,三维图形,在VC++中使用OpenGL绘制典型曲面—编程爱好者网站 -3D browser, opengl development, 3D graphics, the use of the VC OpenGL rendering typical surface-programming enthusiast site
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Size: 389120 |
Author: yang |
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Description: 这是人有关3d的曲面绘制 ,用Visual c++编程 实现。-That is the surface of 3d rendering, c Visual Programming.
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Size: 76800 |
Author: 陈智 |
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Description: MatchCube 三维网格数据等值表面重构算法。使用查表方式进行。-MatchCube 3D mesh surface contour data reconstruction algorithm. The use of look-up table method.
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Size: 82944 |
Author: 谭昌勇 |
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Description: shapeletsurf.m :通过表面法向量重建三维表面;
frankotchellappa.m:用Frankot and Chellappa的算法重建可积性三维表面;
grad2slanttilt.m:根据梯度值求取slant 和tilt角;
slanttilt2grad.m :根据slant 和tilt角度求三维表面的梯度。
详尽的可见压缩文件中的说明-shapeletsurf.m : France Vector surface reconstruction of 3D surface; frankotchellappa.m : Chellappa with Frankot and reconstruction algorithms can plot three-dimensional surface; grad2slanttilt.m : gradient values strike slant and tilt angle; slanttilt2grad.m : slant and the tilt angle for 3D surface gradient. Detailed Visibility compressed files of note
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Size: 12288 |
Author: 陈亨利 |
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Description: 用OPENGL技术编写的一个带有表面贴图的立方体的3D变换的程序。-OpenGL technology used to prepare the surface with a map of the 3D cube transformation process.
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Size: 116736 |
Author: 杨林 |
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Description: nurbs曲线和曲面在3d图形中有着重要的作用,可以进行曲线,曲面的建模.在opengl中更容易实现.-nurbs curves and surfaces in 3d graphics plays an important role, can curve and surface modeling. In opengl more easily attained.
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Size: 79872 |
Author: songyunan |
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Description: This sample demonstrates placing video on a 3D surface.
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Size: 10240 |
Author: 郭乐 |
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Description: 用C++和glut编写的,用OPENGL来渲染3D图形。包括了视角控制,光线控制,判定镂空表面等功能。用方向键和+ -可以旋转,缩放视角。压缩包包括了cpp exe 和2个输入smf输入文件,一个是人头,一个是球体。-With C++ And glut prepared to use OPENGL rendering 3D graphics. Including the perspective of control, light control, to determine the surface features such as hollow. Using the arrow keys and+- Can rotate, zoom perspective. Compressed packet including the cpp exe and two input SMF input file, one head, one is spheroid.
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Size: 97280 |
Author: dma |
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Description: ·第 1 章 3D基础知识
·1.1 什么是3D?
·1.2 3D相关概念
·1.3 DirectX介绍
·1.4 Direct3D中3D基元
·1.5 Direct3D的表面和顶点法向矢量
·第 2 章 Direct3D系统架构
·2.1 Direct3D在系统中的位置
·2.2 Direct3D各个组件位置
·2.3 渲染
·第 3 章 Direct3D程序
-Chapter 1 3D Basics 1.1 What is 3D? 1.2 3D related concepts 1.3 DirectX Introduction 1.4 Direct3D in 3D Primitives 1.5 Direct3D surface and the vertex normal vector Chapter 2 Direct3D system architecture 2.1 Direct3D in the system the location of the various components of 2.2 Direct3D Location 2.3 Direct3D rendering procedures Chapter 3
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Size: 15360 |
Author: Lisun |
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Description: RBF平台,包含了许多3D表面重建的类库,一定会很有用!-RBF platform contains a number of 3D surface reconstruction of the library will be very useful!
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Size: 756736 |
Author: huanghua626 |
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Description: 使用Marching Cube方法进行3D表面重建,切片数据在这里:
http://graphics.stanford.edu/data/voldata/
CThead.tar.gz-Marching Cube method using 3D surface reconstruction, slice data here: http://graphics.stanford.edu/data/voldata/CThead.tar.gz
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Size: 20480 |
Author: felixwang |
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Description: 3D图形绘制程序,绘制的方法采用函数的方法-3D graphics rendering procedures, drawn Methods function
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Size: 3417088 |
Author: will hwang |
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Description: 目的 利用 CT、 MR等获得的图像 ,重构出器官、 骨骼或组织的三维形体 ,帮助医生诊断、 治疗或制订手术方案。方法hear2Warp 算法通过将三维数据场的投影分解为错切变换( shear ) 和变形变换(warp)两步来实现三维重建 ,显著减少了计算量。先对体数据进行错切变换 ,然后在错切空间根据阈值法获取三维表面 ,根据光照模型得到三维表面的亮度 ,最后通过变形变换得到最终的结果图像。-The purpose of the use of CT, MR and other available images, reconstruct organs, bone or tissue of the three-dimensional shape, helping physicians diagnose, treat, or development of surgery. Methods hear2Warp algorithm the projection of three-dimensional data field is decomposed into shear transformation (shear) and deformation of transformation (warp) two-step to achieve the three-dimensional reconstruction, significantly reducing the computational complexity. The first body of data on the shear transformation, and then in the wrong tangent space under the threshold value method to obtain three-dimensional surface, obtained under the illumination model three-dimensional surface brightness, the final adoption of a final result of deformation of the image transformation.
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Size: 301056 |
Author: liaozw |
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Description: 此资料介绍的是:利用OpenGL实现三维地形可
视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。
-The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain sampling point, and with the known data encryption on the triangular surface is interpolated to generate the rules Grid (GRID) data structure method can be obtained highly realistic 3D terrain visualization.
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Size: 81920 |
Author: 周倩倩 |
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Description: surface touch wpf 3d -surface touch
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Size: 8895488 |
Author: aaaaaaa |
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Description: 3D SURFACE RECONSTRUCTION
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Size: 6921216 |
Author: sajad |
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