Description: 基于VC的OPENGL三维动画方真及场景漫游系统的实现,详细介绍开发过程-VC-based OpenGL 3D animation side really Walkthrough system and the realization of the development process in detail Platform: |
Size: 12064 |
Author:胡和南 |
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Description: 用OpenGL实现展开地球的三维动画
打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后
为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp
程序使用说明
解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\\VC98\\Lib\\目录下。
1.用VC6.0启动Openearth.dsw,
2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。
3. 用菜单Build\\!Execute Openearth.exe项建立并运行Openearth.exe文件
4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。
直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \\ VC98 \\ Lib \\ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object / Libray Module" e Platform: |
Size: 174322 |
Author:倪明 |
Hits:
Description: 3DS模型在OPENGL动画中的应用 原代码及相关文件可以按照生命运行-OpenGL 3D animation model in the application source code and related documentation in accordance with operational life Platform: |
Size: 10121 |
Author:cvwerv |
Hits:
Description: 3DS模型在OPENGL动画中的应用 做的人不多,做的有很多不很合理 竟请指教-OpenGL 3D animation model in the application of so many people, Many do not even reasonable requests and suggestions Platform: |
Size: 2790 |
Author:cvwerv |
Hits:
Description: 基于VC的OPENGL三维动画方真及场景漫游系统的实现,详细介绍开发过程-VC-based OpenGL 3D animation side really Walkthrough system and the realization of the development process in detail Platform: |
Size: 12288 |
Author:胡和南 |
Hits:
Description: 用OpenGL实现展开地球的三维动画
打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后
为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp
程序使用说明
解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\VC98\Lib\目录下。
1.用VC6.0启动Openearth.dsw,
2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。
3. 用菜单Build\!Execute Openearth.exe项建立并运行Openearth.exe文件
4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。
直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \ VC98 \ Lib \ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object/Libray Module" e Platform: |
Size: 174080 |
Author:倪明 |
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Description: 用VC++和OpenGL写的《3ds动画文件阅读器》源代码,对于使用OpenGL开发3d程序的初学者有很好的参考价值。-VC and OpenGL book, "3ds animation document readers" source code, Development for the use of OpenGL 3 d procedures beginners have a good reference value. Platform: |
Size: 53248 |
Author:weiguian |
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Description: 3ds file format library.autodesk的官方读写3ds的库.文档俱全(各种函数均有详细的介绍),是读3ds的超级好库.(可以读取3ds中的mesh信息,动画信息,light信息等等,一应俱全啊)-3ds file format library.autodesk official literacy 3d 's libraries. Documentation is complete (all functions are described in detail) Reading 3 ds is a super good library. (3 ds can read the information mesh, animation information, light information, etc., in place ah) Platform: |
Size: 929792 |
Author:liwen |
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Description: 3DS模型在OPENGL动画中的应用 原代码及相关文件可以按照生命运行-OpenGL 3D animation model in the application source code and related documentation in accordance with operational life Platform: |
Size: 10240 |
Author:cvwerv |
Hits:
Description: 3DS模型在OPENGL动画中的应用 做的人不多,做的有很多不很合理 竟请指教-OpenGL 3D animation model in the application of so many people, Many do not even reasonable requests and suggestions Platform: |
Size: 2048 |
Author:cvwerv |
Hits:
Description: Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advanced tutorial. You ll learn the following: Moving bitmaps around the screen in 3D, removing the black pixels around the bitmap (using blending), adding color to a black & white texture and finally you ll learn how to create fancy colors and simple animation by mixing different colored textures together.
We ll be modifying the code from lesson one for this tutorial. We ll start off by adding a few new variables to the beginning of the program. I ll rewrite the entire section of code so it s easier to see where the changes are being made. -Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advanced tutorial. You ll learn the following: Moving bitmaps around the screen in 3D, removing the black pixels around the bitmap (using blending), adding color to a black Platform: |
Size: 1304576 |
Author:mwb |
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Description: 用VC++编写的几款简单的3d游戏源代码!
OpenGl 设计游戏 3D模型 动画模型 碰撞检测
场景编辑
-Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor Platform: |
Size: 8238080 |
Author:sss |
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Description: Java 3D是Java语言在三维图形领域的扩展,是一组应用编程接口(API)。利用Java 3D提供的API,可以编写出基于网页的三维动画、各种计算机辅助教学软件和三维游戏等等。利用Java 3D编写的程序,只需要编程人员调用这些API进行编程,而客户端只需要使用标准的Java虚拟机就可以浏览,因此具有不需要安装插件的优点。
JAVA 3D从高层次为开发者提供对三维实体的创建、操纵和着色,使开发工作变得极为简单。同时,JAVA 3D的低级API是依赖于现有的三维图形系统的,如Direct 3D、OpenGL、QuickDraw 3D和XGL等-Java 3D is a three-dimensional graphics in Java language to expand the field, is a set of application programming interface (API). The use of Java 3D provides the API, can produce web-based three-dimensional animation, a variety of three-dimensional computer-aided teaching software and games and so on. The use of Java 3D programs that programmers only need to call these API programming, and the client only need to use the standard Java virtual machine will be able to browse, and therefore do not need to install the advantages of plug-ins.
JAVA 3D from the high-level to provide for the development of three-dimensional entities of the creation, manipulation and rendering, so that development work has become extremely simple. At the same time, JAVA 3D s low-level API is dependent on the existing three-dimensional graphics system, such as Direct 3D, OpenGL, QuickDraw 3D and XGL, etc. Platform: |
Size: 7875584 |
Author:乔 |
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Description: 学OPENGl编3D游戏,3D场景框架,碰撞检测,加载3d模型,动画模型,射击爆炸,等等,很全面,完整源码,值得学习!-OPENGl school for 3D games, 3D scenes framework, collision detection, load the 3d model, animation, models, fire explosion, and so on, it is comprehensive, complete source code, it is worth learning! Platform: |
Size: 10973184 |
Author:谭俊 |
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Description: EWDraw 3D is a powerful vector graphics ActiveX for 3D and 2D visualisation and animation. You can use it for CAD,CAM,GIS and others. The EWDraw is based on Open CASCADE geometric kernel and openGL.
The component is realized as a run-time Windows 32 bit OCX (ActiveX control). Either can be used with applications written in the popular Visual IDE languages such as Visual Basic, Delphi, C++ Builder , Visual C++, .NET and INTERNET.
Platform: |
Size: 21175296 |
Author:Fire |
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Description: written in c++ VS 6. demo/bacic animation of flocking system in openGL using GLUT. source code included. environment - 3d space. application have been done for my 1st graphics assignment so enjoy! Platform: |
Size: 376832 |
Author:acidos |
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Description: A 3d model of ironman with animation & particle system in OpenGL with some expanded functions and a console window for demonstrating the functions. Platform: |
Size: 10926080 |
Author:Chris |
Hits: