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Description: 关于3DMAX插件的开发,此为三维标准体的构建,具体为冷亭物体,运行需要MAXsdk的支持,绝对可用-3DMAX plugin on the development of this standard for 3D Construction of the specific objects to the cold kiosks, MAXsdk required for the operation of the support available absolute
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Size: 476228 |
Author: 雷恩 |
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Description: Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, create detailed landscapes, display beauti- ful skies and backgrounds, and have users navigate through the scene, bumping into things as they go.
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Size: 7639303 |
Author: shatonymouse |
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Description: 实体造型,通过半边数据结构实现变结构设计。- The entity modelling, changes the structural design through the
half construction of data realization.
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Size: 2411520 |
Author: ZHOU |
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Description: 关于3DMAX插件的开发,此为三维标准体的构建,具体为冷亭物体,运行需要MAXsdk的支持,绝对可用-3DMAX plugin on the development of this standard for 3D Construction of the specific objects to the cold kiosks, MAXsdk required for the operation of the support available absolute
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Size: 476160 |
Author: 雷恩 |
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Description: 3Dmax建模方式与建模策略,很好的3Dmax教材,对建摸有总体的把握!-3Dmax modeling methods and modeling strategies, good 3Dmax materials, the construction has an overall grasp of touch!
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Size: 3308544 |
Author: 寒萧 |
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Description: 介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection and so on technical content.
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Size: 5307392 |
Author: ZHANG |
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Description: 本程序是基于vb编写的构建三角网的方法。速度快捷是制作三维图像的好帮手-This procedure is based on the preparation of Construction vb triangulation method. Speed quickly is to produce three-dimensional image of a good helper
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Size: 2255872 |
Author: wsp |
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Description: 一个不错的工具用来建造3D在WPF下,里面包含例子-A good tool for the construction of 3D in WPF, which contains examples of
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Size: 109568 |
Author: Calven Yow |
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Description: 3d 引擎的设计以及构建,本文简单精炼,很适合新手学习-3d engine design and construction of simple and refined in this article, it is suitable for novices to learn
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Size: 2057216 |
Author: 张伟 |
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Description: ITK to VTK 3d Volume construction from 2d slicez of CT scan images. Also there is a dicom image actor too. All images are read by ITK and showed by VTK.
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Size: 4096 |
Author: gc |
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Description: 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
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Size: 268288 |
Author: 赵文 |
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Description: A paper of 2D to 3D system construction
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Size: 1655808 |
Author: EVAN |
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Description: 实现小波3级分解 构建3维跨频带矢量 然后LBG聚类 再重构原图像-Construction of wavelet decomposition to achieve three inter-band 3-D vector and then reconstruct the original image LBG clustering
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Size: 60416 |
Author: 枫叶飘零 |
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Description: 总目录
第一章 硬件接口
3D应用程序与硬件的交互作用
在计算机屏幕上显示图像
事件反应
使用不同的体系结构
第二章 3D变换
欧几里得空间,自由度和基本变换
平移
缩放
在平面内旋转
3D旋转
坐标系
变换次序
以矩阵形式表达变换
投影变换
第三章 2D图元光栅处理
第四章 2D和3D裁剪
第五章 视处理
第六章 建模
第七章 隐面消除
第八章 光线
第九章 构建3-D应用程序的实践方面
-General Table of Contents Chapter hardware interface hardware 3D applications and the interaction of display images on the computer screen using a different incident response architecture Chapter 3D transformation Euclidean space, freedom and fundamental transformation translation scaling rotation in the 3D plane rotating coordinate system transformation matrix of the order of the expression of transform 2D map projection transformation element grating chapter dealing with 2D and 3D cutting Chapter IV Chapter V Chapter VI, as the processing hidden surface removal modeling VII Chapter VIII Chapter IX Construction of light 3- D application practices
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Size: 1170432 |
Author: zhouyongbing |
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Description: Construction of 3D, a camera calibration
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Size: 151552 |
Author: marwa |
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Description: Body Part Detectors Trained Using 3D Human 基于3D的人体检测系统的构建,详细的阐述了原理和过程。-Body Part Detectors Trained Using 3D Human 3D human detection system based on the construction of a detailed exposition of the principles and processes.
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Size: 1465344 |
Author: xukaijun |
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Description: opengl里的3D模型创建,内容为可移动的人物模型-3D construction in opengl
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Size: 11264 |
Author: 孙七班 |
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Description: openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+openGL)
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Size: 11456512 |
Author: 周小寒 |
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Description: 构建三维凸包
给出很多的点坐标,然后根据算法要求构建凸包-Construction of three-dimensional convex hull
We give a lot of point coordinates, and then build the convex hull algorithm according to the requirements of
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Size: 391168 |
Author: 徐云朋 |
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Description: 3D construction with stereo camera captured on the moving car
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Size: 318464 |
Author: zyun |
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