Description: 《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。
《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。
《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成:
A、程序要点说明
B、程序编制演示
C、程序运行效果
D、源程序- Learning OpenGL made 3D games is a series of programming. Is a complete 3D game is the process of preparing to carry out procedures for the design of knowledge, technology teaching. Learning OpenGL made 3D game is different from traditional programming books, it lies in the realization of the game program. A complete game to the main line, using the fish bone-related knowledge and technology on the way to a better readability. Learning OpenGL made 3D game the system of teaching aids CAI composed of four blocks: A, elements of the procedure note B, Programmer demo C, run the effect of D, the source code Platform: |
Size: 6206464 |
Author:黄智勇 |
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Description: 利用MFC和openGL开发的模拟鱼儿在水中游动的效果,场景真实性很高,适合3D开发的初学者研究。-OpenGL developed using MFC and fish in the water swimming in the simulation results, the authenticity of the scene is high, suitable for beginners of 3D development. Platform: |
Size: 409600 |
Author:林英 |
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