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Description: 用directx 写的类似3dmax窗体的界面,用的vc mfc
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Size: 131709 |
Author: tonykee |
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Description: OPENGL入门的好举例.建立MFC的消息体系和OPENGL状态机的联系方式,OPENGL的渲染,立体几何中的数学模型等内容.可以花点时间入门和学习.其实3DMAX就是这些东西.注意,这是表面渲染,不是实心的物体的仿真!其需要有限元法等工具进行模拟.气体模拟等用的粒子系统以后提供-entry OpenGL good example. News of the establishment of MFC and OpenGL system link state machine , OpenGL rendering. the three-dimensional geometry and other mathematical model content. entry can take time and study. 3DMAX fact is these things. note that this is a surface rendering, instead of solid objects in the simulation. their needs FEM simulation tools. gas simulation of particle system after mentioning for
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Size: 89088 |
Author: weng |
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Description: 读取3dmax动画文件的程序,非常有价值一看-read 3Dmax animation documentation procedures, to see a very valuable
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Size: 53248 |
Author: 吴文 |
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Description: 在DirectX3D中,怎样把用3DMAX绘制的模型导入到程序中(原代码)-In DirectX3D in how to use 3DMAX drawn into the process model (source code)
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Size: 3693568 |
Author: liukejun |
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Description: 用c++编写的如何读取3dmax的obj文件的程序,可直接运行-used to prepare the reader how the obj 3Dmax document procedures can be directly run
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Size: 556032 |
Author: 李煜 |
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Description: 3dmax sdk插件的基本编写过程,包括环境的配置,基本的调试-3Dmax sdk plug-in the basic preparation process, including the configuration of the environment, the basic debugging
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Size: 35840 |
Author: 章盛威 |
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Description: 把3dMax文件转换为.x文件,然后在vc环境下把模型导入到d3d中。-put 3dMax for document conversion. X, and then in vc environment where D3D model imported into China.
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Size: 1897472 |
Author: 宝杉 |
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Description: 将3dMAX文件格式导入到VC中,并重新绘制出来-will 3dMAX file format into the VC, and re-mapping out
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Size: 1422336 |
Author: chenpeng |
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Description: 这个是我按照老师的要求写的一个模拟3dmax里面进行坐标变换的opengl的程序,并且可以得到进行转换后的左边的复合矩阵
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Size: 53248 |
Author: yaokai |
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Description: opengl写的一段程序,在VC下可以通过,而且允许没有问题,可以作为OPENGL的一个学习实例.
该程序主要是实现三维空间的物体旋转,实现了VC下导入3DMAX文件的过程.-opengl write a section of procedures, the VC can be passed, but there is no problem with permit can be used as a learning example OPENGL. realize the program is three-dimensional objects rotate, the VC realize 3DMAX document under the Import process.
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Size: 1307648 |
Author: billwfox |
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Description: 3d 3dmax x文件编辑器(书带的)-3d 3dmax x File Editor (Book Zone)
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Size: 5910528 |
Author: modecat |
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Description: 3dmax导出3d模型二次开发插件,可为大多数游戏所用-3dmax export 3d model of the secondary development of plug-ins can be used for most games
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Size: 579584 |
Author: 雷天兆 |
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Description: 把3dmax导出的ASE文件导入到VC中,比较通俗易懂
-3dmax export to ASE file into VC, the more user-friendly
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Size: 234496 |
Author: meyou |
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Description: OPENGL与3DMAX的链接,可以用VC调用3d的模型。代码很短。但很实用-OPENGL and 3DMAX link, you can use VC call 3d model. Code is very short. However, it is practical
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Size: 5993472 |
Author: chenchen |
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Description: 将3Dmax文件顶点数据导入,实现快速建模,是游戏引擎的必备组件。-3Dmax vertex data file will import, rapid modeling, game engine is an essential component.
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Size: 2163712 |
Author: tiger |
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Description: 3dmax导出3ds格式文件,然后导入到opengl,开发环境vc6.0
-3dmax export 3ds file format, and then into opengl, development environment vc6.0
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Size: 2167808 |
Author: |
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Description: 在VC下用Direct3D和3dMax模型写的模拟飞行程序,虚拟现实作业。-In the VC using Direct3D and 3dmax model Flight Simulator written procedures, virtual reality operations.
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Size: 28239872 |
Author: 阳敬 |
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Description: 可以读取3Dmax建立的模型,对于需要建立三维模型并在VC 6.0读取的人很有帮助-3Dmax can read the model, the need to create three-dimensional model and those who read VC 6.0 helpful
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Size: 65536 |
Author: 张田 |
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Description: 3dmax插件代码 在虚幻3引擎里面使用-3dmax plug-in code in which the use of Unreal Engine 3
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Size: 8151040 |
Author: woniupapa |
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Description: 这是几篇关于由vc开发的opengl下如何加载3ds模型的文章,包括AutoCAD_3DMAX_OpenGL在计算机辅助机械设计中的作用与比较,OPENGL中3DMAX模型的应用,基于OpenGL的发动机试车仿真动画设计等等。-This is the development of several articles on the vc opengl 3ds model of how to load the article, including AutoCAD_3DMAX_OpenGL in the role of computer-aided mechanical design and comparison, OPENGL in 3DMAX application of the model, test simulation engine based on OpenGL animation and so on.
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Size: 5723136 |
Author: matiantian |
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