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[3D Graphic3dsmax 场景转脚本

Description: 3dsmax插件脚本 可以把3d场景转化成脚本文件,自动执行。
Platform: | Size: 9900 | Author: a19787878@163.com | Hits:

[SourceCode3dsmax 材质编辑脚本插件

Description: 3dsmax脚本插件 可以编辑材质贴图
Platform: | Size: 2589 | Author: a19787878@163.com | Hits:

[3D Graphic3dsmax环境系统

Description: 3dsmax 脚本插件 可以自动创建大气环境
Platform: | Size: 896135 | Author: a19787878@163.com | Hits:

[Documents3dsmax的Cal3D导出

Description: 介绍了在3dsmax中建立人物骨骼动画。然后导出skeleton,material,mesh,animation四个文件
Platform: | Size: 2065 | Author: liuhui8611@126.com | Hits:

[Documents3dsmax6sp1

Description: 3dsmax的升级1-3dsmax an upgrade
Platform: | Size: 2824192 | Author: wu | Hits:

[3D Graphic3dsloader

Description: 载入并显示3dsmax文件的代码-printed document and display the code 3dsmax
Platform: | Size: 499712 | Author: 沈旭凯 | Hits:

[Windows Develop1047343490976

Description: 仿3dsmax界面及基本操作, 自我感觉界面和用户交互做得还可以-imitation 3dsmax interface and basic operation, a sense of self, interactive user interface and can also do
Platform: | Size: 1103872 | Author: 彬彬 | Hits:

[OpenGL programase_3ds_and_example

Description: OpenGL中用3dsmax的类,就可以在OpenGL中直接使用3dsmax模型,而不用在OpenGL中极其复杂的建模了-3dsmax using the OpenGL category, we can use OpenGL directly 3dsmax model, and not in OpenGL extremely complex modeling of
Platform: | Size: 27648 | Author: alex | Hits:

[OpenGL programdrawweb_0720

Description: 利用DELPHI进行OPENGL开发,读取3DSMAX输出的ASE文件-use OpenGL for development, reading 3DSMAX output ASE paper
Platform: | Size: 408576 | Author: 陈学伟 | Hits:

[Game EngineDestiny3D_v0.8

Description: 国外著名3D游戏引擎,用Direct3D9实现实时3D图形渲染部分,包括引擎全部代码、工具、3DSMAX模型导出插件等。相信对正在学习D3D或进行3D游戏引擎开发的朋友会有所帮助!-famous 3D game engine using real-time 3D Direct3D9 graphics exaggerated, including all engine code, tools, plug-derived model 3DSMAX other. Believe that the right is learning Display or 3D game engine development will help a friend!
Platform: | Size: 11755520 | Author: snowwin | Hits:

[OpenGL programMutiWindow

Description: 本程序在Visual C++环境下,以4个OpenGL窗口为例,介绍多个OpenGL窗口的实现,在此框架的基础上,可以实现类似3DSMax多视角3D软件编程。实现了三维物体的多窗口显示、移动、旋转级缩放,按住Ctrl或Shift键,拖动鼠标实现不同的操作。是OpenGL编程一个很好的初始平台。-this program in Visual C environment to four OpenGL window as an example. It features OpenGL window achieved, in this framework, on the basis of 3 can achieve similar DSMax Multi-Perspective 3 D software programming. Implementation of 3D objects more windows, moving, rotating zoom level, press and hold the Ctrl or Shift keys, Drag the mouse to achieve different operation. OpenGL Programming is a good initial platform.
Platform: | Size: 352256 | Author: 龚勋 | Hits:

[Other3dsmax

Description: 这是3ds Max学习电子书籍,对在3ds Max建模过程有详细说明。-This is 3ds Max learning electronic books on the 3ds Max modeling process is described in detail.
Platform: | Size: 1121280 | Author: 小曾 | Hits:

[GDI-Bitmapview3ds_src

Description: 用于方便查看由3DSMax导出的3ds格式,功能比较强大和完善!-For easy viewing from 3DSMax export 3ds format, features more powerful and perfect!
Platform: | Size: 2148352 | Author: 大法师 | Hits:

[OpenGL programExam01

Description: 用于OpenGL调用3DSMAX文件,里面还有三维模型,供大家调用和实验,如果在普通环境下无法使用,可尝试在DOS环境下使用!-3DSMAX files for OpenGL calls, which are three-dimensional model for U.S. calls and experimental, if in ordinary circumstances can not be used, try to use in the DOS environment!
Platform: | Size: 1554432 | Author: 可观 | Hits:

[OpenGL programteapot

Description: OPengl 的程序,模拟3dsmax 的模型。适合初学者学习。-OPengl procedures, simulation models 3dsmax. Suitable for beginners to learn.
Platform: | Size: 1024 | Author: 王致 | Hits:

[3D GraphicMaxSdkDev

Description: 3dSMax插件制作教程,详细介绍max sdk的基础上介绍了使用dll制作max插件的过程-Tutorial 3dsmax plug-produced, detailing the basis of max sdk introduce the use of dll the process of making plug-max
Platform: | Size: 268288 | Author: shulei | Hits:

[Graph programLEXIExporter110

Description: LEXIExport导出插件的1.10版,包含所有源码,用于将3dsmax中做好的模型文件导出为Ogre引擎使用的mesh文件,对于学习3dsmax游戏模型导出插件的制作有很大帮助,对游戏模型文件的格式理解也很好,特别是Ogre引擎的mesh格式。可视化界面引导导出模型、骨骼动画、顶点变形动画等! 主要源码在LEXIExporter\trunk\LexiExport\Sources目录下的LexiMaxExport.h , LexiMaxExport.cpp , LexiMaxExportDesc.cpp ,LexiMaxExportDesc.h-Export plug-LEXIExport version 1.10, contains all the source code, used to do a good model in 3dsmax file Ogre engine used for the mesh files, 3dsmax game model for studying the production of export plug-ins are very helpful for the game model understanding the format of the document is also good, especially the Ogre engine mesh format. Visual interface to guide export model, skeletal animation, vertex deformation animation! The main source in LEXIExporter runkLexiExportSources directory LexiMaxExport.h, LexiMaxExport.cpp, LexiMaxExportDesc.cpp, LexiMaxExportDesc.h
Platform: | Size: 915456 | Author: 小子 | Hits:

[3D Graphic3dsmax.Skeleton.Exporter

Description:
Platform: | Size: 56320 | Author: 翟咏强 | Hits:

[JSP3dsmax

Description:
Platform: | Size: 1085440 | Author: whllqf | Hits:

[Otherrename

Description: 3DSMAX中物体的指重命名脚本,能够批量重命名物体名称。增加前缀和后缀,让您更加方便的管理场景。-An object renaming rollout to replace the ugly one that comes with Max.
Platform: | Size: 2048 | Author: FredKhoo | Hits:
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