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Description:
ai 算法
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Size: 1316 |
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Description: 一个双人五子棋,支持人机对战,界面美观,电脑ai算法比较好,工程文件已转,vc7和vc6都可直接打开编译-a double 331, support human-machine players, beautiful interface, computer ai better algorithm, the document has been changed, and vc7 and vc6 compiler can directly open
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Size: 263891 |
Author: 祥子 |
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Description: 路径查找AI算法
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Size: 45989 |
Author: qjs@jsrj.com |
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Description: ai 算法- Ai algorithm
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Size: 1024 |
Author: jack2008 |
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Description: 这里有人工智能的A*算法看能不能帮到你。。我是在里面得到了不少的经验的-here is the AI A* algorithm can do to help you. . I was there to be a lot of experience
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Size: 10240 |
Author: 林小雨 |
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Description: 一个双人五子棋,支持人机对战,界面美观,电脑ai算法比较好,工程文件已转,vc7和vc6都可直接打开编译-a double 331, support human-machine players, beautiful interface, computer ai better algorithm, the document has been changed, and vc7 and vc6 compiler can directly open
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Size: 263168 |
Author: 祥子 |
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Description: 福州大学人工智能课程02级的实验项目:实现深度、广度、A*算法的迷宫搜索以及演示程序,c#编写。-Fuzhou University artificial intelligence courses to the 02 pilot projects : to achieve the breadth, depth, A* search algorithm maze and Demonstration Program, c# prepared.
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Size: 222208 |
Author: 林锋杰 |
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Description: Racing and Sports AI很好的游戏AI算法源码!-Racing and Sports AI good game AI algorithm source code!
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Size: 23552 |
Author: 左哲魁 |
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Description: 八数码宽度优先搜索算法,可以找到最优解,但会消耗更多的资源.-eight digital width first search algorithm to find the optimal solution, but it will consume more resources.
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Size: 1024 |
Author: wsq |
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Description: 模仿Fyrad32编写的四子棋游戏,电脑的AI算法出众,不过没有存档功能-imitate Fyrad32 prepared by the four-game of chess, computer AI algorithms outstanding, but not filing function
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Size: 65536 |
Author: 张旭 |
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Description: 整体来说,这份代码是能够实现了黑白棋的智能下棋功能,而且也不弱,我想在国内应该找不到.NET版、而且高智能的黑白棋源代码了。
本来没打算发源代码,吝啬?主要我怕部分“懒人”修改本程序的界面,然后作为自己的东东去发布,还美其名曰“原创”(汗!),我想你不会是这样的人。
发源代码的目的是抛砖引玉(小弟我抛砖,有玉的尽量砸过来)。AI算法是通用的,并不局限于某种棋,你可以取其精华去其糟粕,少走很多不必要的弯路。
源码也方便了那些一心只想搞算法而不想花心思在界面上的朋友。
-overall, this code is to achieve a smart player reversi functional, but not weak, I would like to be unable to find domestic.NET version, but high intelligence reversi the source code. Originally did not intend to originate code, mean? I fear that the main part of "lazy" to modify this procedure interface, and then as their Eastern to publish, also the name of the "original" (Khan!) , I think you will not be that kind of person. Birthplace of the code is to encourage the (younger I parabolic brick, as the smash-up). AI algorithms is a common, is not confined to a game, you can select the essence to its dross and go to a lot of unnecessary detours. FOSS is also convenient for those who would like to engage wholeheartedly algorithm does not want the effort to interface f
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Size: 2970624 |
Author: Feng |
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Description: 一本介绍游戏开发过程中AI应用的书籍 经典的算法,优雅的代码 我看了 英文的 很好懂 游戏编程和人工智能的朋友下-Introduce a game development process of the application of AI books classic algorithms, elegant code, I read English well to understand the game programming and artificial intelligence under Friend
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Size: 2941952 |
Author: zhliang04 |
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Description: 中国象棋VC代码. 里面的AI算法写的非常不错。值得借鉴.-Chinese Chess VC code. Inside AI algorithm to write very good. Be used for reference.
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Size: 1042432 |
Author: xionglonghui |
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Description: 五子棋的实现
博弈,该文档叫你如何一步一步实现五子棋,可以说是一个相当不错的ai算法-Gobang the realization of the game, the document tell you how, step by step to achieve Gobang can be said to be a fairly good ai algorithm
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Size: 3072 |
Author: qu |
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Description: 使用C语言编写程序,使用深度优先算法,解决八数码问题。-The use of C programming language, the use of depth-first algorithm, to solve the issue of eight digital.
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Size: 2048 |
Author: vincent |
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Description: 这是一个免疫算法中基于疫苗算法的程序,里面有很多的程序注解,可以通俗而又方便的看到,并且快速的了解和运行-This is a vaccine based on immune algorithm in the algorithm process, there are a lot of procedure notes, you can see the popular and convenient, and quick to understand and run
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Size: 3072 |
Author: lady |
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Description: 一个基于向量方法的追逐躲避AI算法,并附上直观的图形界面,让你可以用直观的学习基本的游戏中的人工智能。-A vector-based methods to avoid chasing AI algorithm, together with an intuitive graphical interface, so you can learn basic intuitive in-game artificial intelligence.
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Size: 41984 |
Author: sss111 |
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Description: 6中AI算法,包括路径规划与移动技术、有限状态机,脚本技术,群聚技术,遗传算法,神经网络,每个算法中都有例子程序。-6 AI algorithms, including path planning and mobile technology, finite state machines, scripting technologies, clustering techniques, genetic algorithms, neural networks, each algorithm, there are examples of procedures.
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Size: 2953216 |
Author: 北平 |
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Description: j2me中常用的AI算法,可以供学习或者直接使用-j2me commonly used in AI algorithms can be used for study or direct use
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Size: 25600 |
Author: 张飞 |
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