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Description: 关于A_star算法的程序,主要数据结构为最小堆栈,整个程序结构清晰,适合于学习与改进-A_star algorithm on the procedure, the main data structure for the smallest stack, the entire program structure clear, suitable for learning and improvement
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Size: 7168 |
Author: 覃攸 |
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Description: shortest path searching
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Size: 11264 |
Author: QMarat |
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Description: 使用A*算法实现旅行商问题,给出较为合理的方案-The use of A* Algorithm for Traveling Salesman Problem, gives a more reasonable program
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Size: 299008 |
Author: wangyifei |
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Description: Find way using the A* Algorithm
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Size: 3072 |
Author: Byounghun |
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Description: Informed Search techniques
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Size: 2048 |
Author: Susobhan |
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Description: 我自己写的,自动寻路程序。VC2008可直接编译运行。-I wrote it myself, self-seeking way process. VC2008 can be directly compiled to run.
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Size: 1183744 |
Author: bruce |
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Description: A_Start算法。用自己改进的A_Start算法解决迷宫问题。采用文本读入数据。-A_Start algorithm. Improved A_Start own algorithm to solve maze problems. Text read by the data.
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Size: 205824 |
Author: Chen |
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Description: A_star 实现八数码问题(分别才用了不同的评估函数) 程序界面-A_star for Eight digital problems (were assessed only with a different function) program interface
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Size: 7297024 |
Author: 杨艳歌 |
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Description: 八数码A*算法,浙大OJ已AC 内含序列合法判定以及A*搜索思路-Eight Digital A* algorithm, Zhejiang University has AC OJ
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Size: 2048 |
Author: 刘刚 |
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Description: 简单的,CRUD操作,还有批量删除的功能,一些简单的页面美工-Simple, CRUD operations,
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Size: 42445824 |
Author: 王峰 |
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Description: c++实现的A*寻路算法,供菜鸟学习之用,老鸟无视之。-c++ implementation of the A* pathfinding algorithm for the rookie learning, fields and ignore it.
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Size: 1338368 |
Author: 张晓一 |
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Description: a_star算法,A*(A-Star)算法是一种静态路网中求解最短路最有效算法。本工程实现了简单了a_star算法,并在vc6.0下直接编译通过。-a_star algorithm, A* (A-Star) algorithm is a static network in the most efficient algorithm for solving the shortest path. The project achieved a simple a_star algorithm, and in vc6.0 directly compile.
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Size: 422912 |
Author: 肖春华 |
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Description: A* Alogrithm - Source Code
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Size: 89088 |
Author: Hoang Ki Anh |
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Description: 在3*3组成的九宫格棋盘上,摆有8个将牌,每一个将牌都刻有1-8中的某一个数码。棋盘中留有一个空格,允许其周围的某一个将牌向空格移动,这样通过移动将牌就可以不断改变将牌的布局。给定一种初始的将牌布局或结构(称初始状态)和一个目标布局(称目标状态),编程给出一个最优的走法序列。
-3* 3 composed of squared board, put 8 cards, each of the license are inscribed with a digital 1-8. The chessboard left a space that allows its around a brand move to the space, so that by moving the license can be changing the layout of the license. To set an initial layout of the license or structure (called the initial state) and a layout of the target (called the target state), programmed to give an optimal sequence of moves.
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Size: 132096 |
Author: Yalei Tan |
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Description: A星算法,windows窗口演示
支持任意生成路径,动态演示-A star algorithm, the windows window shows support for randomly generated path, dynamic presentations
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Size: 2080768 |
Author: tk |
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Description: a星算法,用于计算2d中的障碍物,可以使用本程序进行路径选择-a star algorithm used to calculate the the 2d obstacles, you can use the program to select paths
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Size: 891904 |
Author: yanmeng |
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Description: 使用A星算法,解决8棋盘问题。但是有时会没有结果。-A star algorithm to solve the problem of the 8 board. But sometimes no results.
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Size: 400384 |
Author: zijian |
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Description: 应用A*算法解决八自由度迷宫问题,具有地图读入写出功能,可以扩展应用到路径规划问题。-Application of A* algorithm to solve the eight DOF maze problem with map reading into the write function, can be extended to the path planning problem.
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Size: 409600 |
Author: liuguodong |
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Description: a star algoritm in doc ide turbo c-a star algoritm in doc ide turbo c++
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Size: 3072 |
Author: saghi |
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Description: A_Star算法路径规划演示 包括完整的程序和仿真结果,可以运行-A_Star path planning algorithm demo includes a complete program and simulation results, you can run crorrect
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Size: 18432 |
Author: changle |
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