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Description: 游戏以引擎,执行文件在BlueDreamTest目录里面BlueDreamTest.exe
gppPacker.exe是 打包/解包 程序
BlueDreamImage.exe是 转换/还原 24位bmp到demo中的\"BDI\"文件的程序
编译的时候注意
DirectX7.0以上SDK
请先编译gppGameLib3这个lib
然后再编译BlueDreamTest
方法:Build->Set Active Project Configuration->gppGameLib3-Win32 Release或Debug-game engine the implementation document BlueDreamTest directory BlueDreamTest.exe g ppPacker.exe is packing / unpacking procedure is to BlueDreamImage.exe for / vat 24 bmp demo to the "BDI" documentation procedures compile time to Direct X7.0 SDK over the post compiler gppGameLib3 lib then, BlueDr eamTest Method : Build -
Platform: |
Size: 1165764 |
Author: 温靖 |
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Description: 本文以此为背景,提出了基于事件驱动的BDI agent实现体系结构,用信念(Belief)、事件(Event)、规划(Plan)等内部特征来描述软件agent,并给出了面向对象层次上的软件agent的UML模型,该模型定义了构成软件agent的四个对象:Agent、BeliefSet、Event、Plan 为描述这些对象及其交互关系,本文以java语言为基础,扩展出了能描述这四个对象的java类以及描述其交互关系-this background paper, based on Event-Driven Implementation BDI agent architecture, with conviction (Belief), event (Event) plan (Plan) to describe the characteristics of the internal software agent, and given the level of object-oriented software agent UML model, The model defines a software agent constitute the four targets : Agent, BeliefSet. Event, Plan to describe these objects and their mutual relationship, this paper-based java language, can be expanded with a description of the four types of java object and describe their mutual relationship
Platform: |
Size: 3131391 |
Author: 王浩(jiqixueyuan) |
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Description: 本文首先深入分析了对象和agent之间的主要区别,进而指出要从这些区别着手,并在agent体系结构、agent实现机制、agent程序设计语言定义等方面进行研究,来对标准的面向对象程序设计模型进行面向agent的扩展以方便软件agent的构造。 作为软件agent的理论基础研究部分,本文通过对著名的BDI agent模型进行改进而给出了一个便于面向对象技术实现的、能够体现agent本质特性的agent体系结构-this first in-depth analysis of the object and agent of the main differences between, further pointed out these differences from the start, and the agent architecture, agent Implementation Mechanism, Agent programming language definition of the relevant research, to the right standard object-oriented programming model for the expansion of agent software agent to facilitate the construction . Agent software as the theoretical basis for research, Based on the famous BDI agent model and the improved ease of a given object-oriented technology. to embody the essential features agent agent architecture
Platform: |
Size: 3932585 |
Author: 王浩(jiqixueyuan) |
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Description: 游戏以引擎,执行文件在BlueDreamTest目录里面BlueDreamTest.exe
gppPacker.exe是 打包/解包 程序
BlueDreamImage.exe是 转换/还原 24位bmp到demo中的"BDI"文件的程序
编译的时候注意
DirectX7.0以上SDK
请先编译gppGameLib3这个lib
然后再编译BlueDreamTest
方法:Build->Set Active Project Configuration->gppGameLib3-Win32 Release或Debug-game engine the implementation document BlueDreamTest directory BlueDreamTest.exe g ppPacker.exe is packing/unpacking procedure is to BlueDreamImage.exe for/vat 24 bmp demo to the "BDI" documentation procedures compile time to Direct X7.0 SDK over the post compiler gppGameLib3 lib then, BlueDr eamTest Method : Build-
Platform: |
Size: 1165312 |
Author: 温靖 |
Hits:
Description: 本文以此为背景,提出了基于事件驱动的BDI agent实现体系结构,用信念(Belief)、事件(Event)、规划(Plan)等内部特征来描述软件agent,并给出了面向对象层次上的软件agent的UML模型,该模型定义了构成软件agent的四个对象:Agent、BeliefSet、Event、Plan 为描述这些对象及其交互关系,本文以java语言为基础,扩展出了能描述这四个对象的java类以及描述其交互关系-this background paper, based on Event-Driven Implementation BDI agent architecture, with conviction (Belief), event (Event) plan (Plan) to describe the characteristics of the internal software agent, and given the level of object-oriented software agent UML model, The model defines a software agent constitute the four targets : Agent, BeliefSet. Event, Plan to describe these objects and their mutual relationship, this paper-based java language, can be expanded with a description of the four types of java object and describe their mutual relationship
Platform: |
Size: 3131392 |
Author: 王浩(jiqixueyuan) |
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Description: 本文首先深入分析了对象和agent之间的主要区别,进而指出要从这些区别着手,并在agent体系结构、agent实现机制、agent程序设计语言定义等方面进行研究,来对标准的面向对象程序设计模型进行面向agent的扩展以方便软件agent的构造。 作为软件agent的理论基础研究部分,本文通过对著名的BDI agent模型进行改进而给出了一个便于面向对象技术实现的、能够体现agent本质特性的agent体系结构-this first in-depth analysis of the object and agent of the main differences between, further pointed out these differences from the start, and the agent architecture, agent Implementation Mechanism, Agent programming language definition of the relevant research, to the right standard object-oriented programming model for the expansion of agent software agent to facilitate the construction . Agent software as the theoretical basis for research, Based on the famous BDI agent model and the improved ease of a given object-oriented technology. to embody the essential features agent agent architecture
Platform: |
Size: 3932160 |
Author: 王浩(jiqixueyuan) |
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Description: BDI2000 FOR TORNADO2 使用指南-BDI2000 FOR TORNADO2 User Guide
Platform: |
Size: 509952 |
Author: wujiewwp |
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Description: 一种基于规则推理的BDI模型实现,非常有用-Rule-based reasoning to achieve BDI model is very useful
Platform: |
Size: 160768 |
Author: 李宇春 |
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Description: 对AGNET的通信,BDI模型等进了详细描述,英文资料,很好,值得-temporal vagueness coordinatioin and communication
Platform: |
Size: 425984 |
Author: 周小光 |
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Description: An archive containing a BDI Belief Desire Intention agent capable of solving the block world problem.
Platform: |
Size: 6144 |
Author: Eric |
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Description: 基于BDI的圆弧形表面回波探测,程序稍微改动就可为你所用-BDI-based detection of arc-shaped surface echo, the program can be slightly altered to use for you
Platform: |
Size: 1024 |
Author: chentao |
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Description: Code Warrior 5.1环境下应用VisualizationTool可视化调试的一个例子。-This project is an HC12 ANSI-C project.
This example is running the "Demo" program on:
-the CodeWarrior HC12 Simulator, (choose "Demo (Simulation)" target),
-ICD12 P&E cables interface (ICD12, Cable12, Cable12HS, Multilink) (choose "Demo (P&E Multilink)" target),
-BDIK Abatron BDI1000 interface (choose "Demo (Abatron bdi1000)" target).
This program shows a combination of features of the debugger:
-when "Simulation" debugging with "SampleS12.io" (SCIs, RTIs, io PORTB pure simulation),
"Visualization Tool" interaction with program (Subscription/Each access refresh),
and usage of Terminal component in terminal emulation mode.
-when "real hardware" debugging (in BDM mode, via P&E cable or Abatron BDI),
with "Visualization Tool" interaction (Memory/ periodical refresh),
and usage of Terminal component in real terminal mode.
Platform: |
Size: 51200 |
Author: 吴亦明 |
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Description: 复数的加法法则
复数的加法按照以下规定的法则进行:设z1=a+bi,z2=c+di是任意两个复数, 则它们的和是 (a+bi)+(c+di)=(a+c)+(b+d)i. 两个复数的和依然是复数,它的实部是原来两个复数实部的和,它的虚部是原来两个虚部的和。 复数的加法满足交换律和结合律, 即对任意复数z1,z2,z3,有: z1+z2=z2+z1 (z1+z2)+z3=z1+(z2+z3).
编辑本段复数的乘法法则
规定复数的乘法按照以下的法则进行: 设z1=a+bi,z2=c+di(a、b、c、d∈R)是任意两个复数,那么它们的积(a+bi)(c+di)=(ac-bd)+(bc+ad)i. 其实就是把两个复数相乘,类似两个多项式相乘,展开得: ac+adi+bci+bdi^2,因为i^2=-1,所以结果是(ac-bd)+(bc+ad)i 。两个复数的积仍然是一个复数。
编辑本段复数的除法法则
-complex multiplication
Platform: |
Size: 3072 |
Author: 李江涛 |
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Description: Distributed Learning in Intentional BDI Multi-Agent Systems
Platform: |
Size: 123904 |
Author: maryam |
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Description: 人工智能论文,关于艾真体的语法语义,基本结构的讨论-AI papers, Ai really the syntax and semantics of the basic structure of the discussion
Platform: |
Size: 18432 |
Author: lee |
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Description: 原厂DB120 BDI2000/BDI3000 tools-BDI2000/BDI3000 tools
Platform: |
Size: 8192 |
Author: 陈小龙 |
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Description: Move the inode from its current bdi to a new bdi. If the inode is dirty we need to move it onto the dirty list of @dst so that the inode is always on the right list.
Platform: |
Size: 12288 |
Author: sining210 |
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Description: Prolog (BDI Agent) for 8-queen problem
Platform: |
Size: 4096 |
Author: jeff2016 |
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Description: Procedure for BDI testing
Platform: |
Size: 15360 |
Author: Resitor
|
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Description: bdi pdfs for the bdi3000 or bdi2000
Platform: |
Size: 2710528 |
Author: AZBY |
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