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Bezier_CutLIne
DL : 0
直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free curve include : second, third Bezier curves, second, Third uniform B-spline curves; 2, Bezier curve algorithm selection requirements subdivision algorithm; 3. Uniform B-spline curve control over the end of the first polygon vertices; 4. B-spline curves of local control to dynamically change curve shape; 5, friendly interface design, visual geometry. Cutting Algorithm Selection Cohen-Sutherland algorithm;
Update
: 2008-10-13
Size
: 324.02kb
Publisher
:
rtshen
[
Graph Drawing
]
Bezier_CutLIne
DL : 0
直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free curve include : second, third Bezier curves, second, Third uniform B-spline curves; 2, Bezier curve algorithm selection requirements subdivision algorithm; 3. Uniform B-spline curve control over the end of the first polygon vertices; 4. B-spline curves of local control to dynamically change curve shape; 5, friendly interface design, visual geometry. Cutting Algorithm Selection Cohen-Sutherland algorithm;
Update
: 2025-02-17
Size
: 324kb
Publisher
:
rtshen
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