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Description: 本程序通过BitBlt在VC中应用,体现出了BitBlt在贴图过程中的高速,以及它在二维游戏编辑的广泛应用-the procedure BitBlt in VC applications, BitBlt reflected in the mapping process of a high-speed, and its two-dimensional game in the extensive editing application! !
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Size: 299852 |
Author: JELL |
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Description: BITBLT的使用代码,对于初学者来说比较使用
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Size: 9460 |
Author: wf |
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Description: epson13506 bitblt demo program
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Size: 87040 |
Author: 杨达柏 |
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Description: 画图如果有任何问题,欢迎访问我们的网站或Mail到: bitspirit@lanspirit.net-drawing if you have any questions, please visit our web site or by mail to : bitspirit@lanspirit.net
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Size: 1024 |
Author: zyp |
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Description: 屏幕取词中截取文字绘制的部分,截取textoutA,TextOutW,BitBlt,ExtTextOutA,ExtTextOutW。对截取部分处理,并返回符合要求的部分。- The screen takes in the word to intercept the writing plan the
part, intercepts textoutA, TextOutW, BitBlt, ExtTextOutA, ExtTextOutW.
To intercepts partial processing, and returns conforms to the request
part.
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Size: 29696 |
Author: |
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Description: 涉及的代码是针对WINCE3.0(PPC2002)平台,同时兼顾了WIN32平台;旨在讨论编写同时适应2种平台的通用代码,采用的是最原始的BitBlt贴图和离屏方式,贴图效果比较粗糙。对声音的处理也比较幼稚,希望不会误导初学者。
重要说明:
1、没有用内存泄漏工具检测过,不知道有没有内存泄漏,哪位可以帮忙检测一下
2、未完成部分:
游戏的BOSS部分(BOSS贴图、BOSS子弹、BOSS爆炸效果)
游戏难度控制,目前比较幼稚
3、未解决的BUG:
CE下需要按退出菜单退出,点窗口的关闭按钮进程仍然存在-the code is against WINCE3.0 (PPC2002) platform, taking into account the Win32 platform; Discussions aimed at the same time prepared to adapt to two types of common code platform, using the most primitive BitBlt and tile from the screen, more rough tile effect. For voice processing relatively naive and not misleading beginners. Important note : 1 without using a memory leak detection tools that do not know no memory leakage, which can help detect about two and unfinished parts : part of the game BOSS (BOSS mapping, BOSS bullets, explosive effect BOSS) difficult to control the game, more naive 3, the unresolved BUG : CE will need to withdraw from the menu, point window close button process still exists
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Size: 454656 |
Author: 夏侯威 |
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Description: 本程序通过BitBlt在VC中应用,体现出了BitBlt在贴图过程中的高速,以及它在二维游戏编辑的广泛应用-the procedure BitBlt in VC applications, BitBlt reflected in the mapping process of a high-speed, and its two-dimensional game in the extensive editing application! !
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Size: 300032 |
Author: JELL |
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Description: 旋转图像
如果你的应用程序仅工作在Windows NT下,那么你可以通过API函数旋转你的位图。
你或者使用world transformation和BitBlt()或者使用PlgBlt()旋转位图。一个
使用第一种方法的函数显示在下面。-rotating images if your applications only work on Windows NT, then you can use your API function rotating bitmap. You or the use of world transformation and BitBlt () or use Plg Blt () rotating bitmap. A first method is a function shown below.
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Size: 2048 |
Author: |
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Description: 透明图片使用API函数:BitBlt实现-transparent photo API function : to achieve BitBlt
Platform: |
Size: 7168 |
Author: LHC |
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Description: 图像复制(用bitblt实现) -image reproduction (using BitBlt achieve) image reproduction (using BitBlt achieved)
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Size: 422912 |
Author: 冷月 |
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Description: 用BitBlt()函数实现界面切换的程序设计方法,其中包括:新建项目、用函数实现文件的打开操作以及相关的程序设计。-using BitBlt () Function interface switching process design methods, including : new projects Function documents with the opening and operation procedures related to the design.
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Size: 4067328 |
Author: junlintu |
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Description: When I wrote this function my problem was to replace one color by an other on transparent bitmaps. My images were resources bitmaps, which I store in an ImageList for easy transparency.
There is no easy way to directly access a Bitmap s pixel on Win32. If you re interested in, this article may help you to understand the usage of CreateDIBSection.
If you have to load a bitmap from resource and made many color replacements, or if you have to change a color in a HBITMAP this function is for you.
If you have a bitmap in resource and want to replace one or more color on load, it s better to use CreateMappedBitmap. You can found in the sample program a ReplaceColor function which use CreateMappedBitmap.
I ve made the same code using only BitBlt. All BitBlt are really fast but the creation of the mask bitmap is so slow than the whole function is twice slower than the code using CreateDIBSection. ( sources are in the sample )
-When I wrote this function was to my problem replace one color by an other on transparent bit maps. My images were resources bitmaps, which I store in an ImageList for easy transpare ncy. There is no easy way to directly access a Bit 's pixel map on Win32. If you're interested in, this article may help you to understand the risques e of CreateDIBSection. If you have to load a bitm ap from resource and made many color replacemen ts. or if you have to change a color in a HBITMAP this f unction is for you. If you have a bitmap in resour ce and want to replace one or more color on load, it's better to use CreateMappedBitmap. You can f ound in the sample program a ReplaceColor funct ion which use CreateMappedBitmap. I've made the same code using only BitBlt. All are real BitBlt
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Size: 6144 |
Author: 孙磊 |
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Description: 图像处理,利用bilt 函数
Description: This example shows how to edit (cut,paste,copy) a selection of a bitmap using BitBlt function just like Microsoft Photo Editor does. It s really EASY! Take a look to the sample if you don t believe me and don t forget to VOTE FOR ME!
Note: comments are in italian...i hadn t enough time to translate them all. Sorry..(VOTE!)-Image processing, the use of Bilt function Description: This example shows how to edit (cut, paste, copy) a selection of a bitmap using BitBlt function just like Microsoft Photo Editor does. It s really EASY! Take a look to the sample if you don t believe me and don t forget to VOTE FOR ME! Note: comments are in italian ... i hadn t enough time to translate them all. Sorry .. (VOTE!)
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Size: 54272 |
Author: 哈希腊 |
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Description: 用c++做的拼图游戏,很有学习价值,mfc ,数组,bitblt-With c++ Doing jigsaw puzzle, it is worth learning, mfc, array, bitblt
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Size: 1884160 |
Author: huangchen |
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Description: C++Builder的单个小程许,只是学习一些
画图函数。谢谢下载 谢谢下载 谢谢下载-C Builder Xu single small way, only to learn some drawing function. Thank you to download to download Thank you Thank you Thank you to download Download
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Size: 560128 |
Author: 吴超 |
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Description: 实现了在按钮上添加位图的功能.通过BitBlt函数实现所需要的功能.-Realize the button to add a bitmap functions. BitBlt function through realize the functionality required.
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Size: 17408 |
Author: fanfu |
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Description: BITBLT的使用代码,对于初学者来说比较使用-BitBLT the use of code, for comparing the use of beginners
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Size: 905216 |
Author: wf |
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Description: 取得屏幕上的一个颜色.用到了 [DllImport("gdi32.dll")]
private static extern bool BitBlt(
IntPtr hdcDest, // 目標設備的句柄
int nXDest, // 目標對像的左上角的X坐標
int nYDest, // 目標對像的左上角的X坐標
int nWidth, // 目標對像的矩形的寬度
int nHeight, // 目標對像的矩形的長度
IntPtr hdcSrc, // 源設備的句柄
int nXSrc, // 源對像的左上角的X坐標
int nYSrc, // 源對像的左上角的X坐標
int dwRop // 光柵的操作值
)
[DllImport("gdi32.dll")]
private static extern IntPtr CreateDC(
string lpszDriver, // 驅動名稱
string lpszDevice, // 設備名稱
string lpszOutput, // 無用,可以設定位"NULL"
IntPtr lpInitData // 任意的打印機數據
)
这两个API-To obtain a color screen. Use the [DllImport (gdi32.dll)] private static extern bool BitBlt (IntPtr hdcDest,// target device handle int nXDest,// target of the upper-left corner as the X coordinate int nYDest ,// target like the X coordinates of the upper-left corner int nWidth,// target like the width of the rectangle int nHeight,// target like the length of the rectangle IntPtr hdcSrc,// source device handle int nXSrc,// source as the upper-left corner of the X coordinate int nYSrc,// as the source of the X coordinates of the upper-left corner int dwRop// raster operation value) [DllImport (gdi32.dll)] private static extern IntPtr CreateDC ( string lpszDriver,// driver name string lpszDevice,// device name string lpszOutput,// useless, you can set bit NULL IntPtr lpInitData// any printer data) of these two API
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Size: 1024 |
Author: kl007 |
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Description: BitBlt平铺图片B itBlt平铺图片B itBlt平铺图片BitBlt平铺图片-BitBlt image BitBlt Tile Tile Tile image BitBlt image BitBlt image BitBlt Tile Tile Tile Image Picture BitBlt
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Size: 2048 |
Author: linyu |
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Description: BitBlt windows program
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Size: 1870848 |
Author: xiaobo |
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