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[OpenGL programLoony

Description: 用opengl实现对三维模型的卡通渲染。-use opengl achieve three-dimensional model of a cartoon rendering.
Platform: | Size: 217222 | Author: 阎芳 | Hits:

[Game ProgramD3D9Cartoon

Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。 所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。 顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。 那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
Platform: | Size: 662353 | Author: 倪明 | Hits:

[Other resourcecartoon001

Description: 卡通渲染,用directx制作的卡通渲染源代码-cartoon rendering, using DirectX produced a cartoon rendering source code
Platform: | Size: 360531 | Author: konglong | Hits:

[OtherChapter25 (Cartoon Rendering)

Description: 卡通渲染的程序示例-cartoon rendering procedures Example
Platform: | Size: 316264 | Author: 王辉 | Hits:

[OtherChapter25 (Cartoon Rendering)

Description: 卡通渲染的程序示例-cartoon rendering procedures Example
Platform: | Size: 316416 | Author: 王辉 | Hits:

[OpenGL programLoony

Description: 用opengl实现对三维模型的卡通渲染。-use opengl achieve three-dimensional model of a cartoon rendering.
Platform: | Size: 217088 | Author: 阎芳 | Hits:

[Game ProgramD3D9Cartoon

Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。 所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。 顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。 那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
Platform: | Size: 662528 | Author: 倪明 | Hits:

[3D Graphiccartoon001

Description: 卡通渲染,用directx制作的卡通渲染源代码-cartoon rendering, using DirectX produced a cartoon rendering source code
Platform: | Size: 360448 | Author: konglong | Hits:

[OpenGL program3DEngine

Description: 一个3D地图编辑器. 可以进行卡通勾边渲染-A 3D map editor.勾边can be a cartoon rendering
Platform: | Size: 2401280 | Author: xian | Hits:

[2D Graphickksource

Description: 稿件名称:卡通渲染 稿件作者:申晓 程序名称:D3D9Cartoon 运行环境:VS.NET2002+WinXP 注意事项: -Article Name: cartoon rendering manuscripts Author:申晓Program Name: D3D9Cartoon operating environment: VS.NET2002+ WinXP Note:
Platform: | Size: 662528 | Author: yys | Hits:

[3D GraphicCartoon-src

Description: 图形处理,主要是用于卡通效果的渲染 采用的是CG技术-Graphics processing, the main effect for cartoon rendering using CG technology
Platform: | Size: 27648 | Author: xmg | Hits:

[Game ProgramD3D9Cartoon

Description: 卡通渲染的一个DEMO,介绍了卡通渲染的基本实现方法-Cartoon rendering of a DEMO, a cartoon rendering introduce the basic method
Platform: | Size: 660480 | Author: haikai | Hits:

[3D Graphiccr

Description: kai 的毕业设计,卡通渲染的实现 附带几个3ds模型-kai graduation designs, cartoon rendering incidental realize several 3ds model
Platform: | Size: 189440 | Author: kaikai | Hits:

[DirextXDirectX3DDrawCode

Description: DirectX3D示例: 3D游戏中的粒子系统、卡通渲染、三维游戏中动态水面的模拟、卡通渲染、基于Symbian OS的S60手机游戏图像处理-DirectX3D example: 3D game of particles in the system, cartoon rendering, three-dimensional game simulation of the dynamic surface, cartoon rendering, based on the Symbian OS for S60 mobile phone games image processing
Platform: | Size: 1966080 | Author: zjm | Hits:

[DirextXCarToon

Description: Directx 卡通风格渲染,经过测试可以通过-Directx cartoon style rendering, can be tested
Platform: | Size: 1890304 | Author: alvin | Hits:

[3D Graphicg

Description: 关于卡通渲染图像的研究可用于三维图像处理或非真实感-Cartoon rendering on the image can be used for research or non-realistic three-dimensional image processing
Platform: | Size: 324608 | Author: chengjia | Hits:

[Multimedia programRTFlib

Description: cartoon rendering source with VC
Platform: | Size: 59392 | Author: im | Hits:

[DirextXCartoonEffect

Description: 卡通渲染效果框架的例子,高级着色器语言入门例子-Cartoon rendering of the example of examples of high-level shader language entry
Platform: | Size: 10240 | Author: wangyang | Hits:

[OpenGL programtoonglut_2.0

Description: 将三维网格模型通过GPU渲染算法,渲染出具有卡通漫画风格的程序。使用OPENGL和C-By three-dimensional mesh GPU rendering algorithms, rendering a cartoon-style program. And C++ with OPENGL
Platform: | Size: 379904 | Author: wz | Hits:

[3D GraphicTankWar

Description: 很强的三维坦克,用的卡通渲染,阴影,碰撞、粒子-Three tanks, cartoon rendering
Platform: | Size: 23891968 | Author: 维符 | Hits:
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