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[WEB Codeid_tech5_clipmap_

Description: ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为\"magatexture\"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性
Platform: | Size: 1566148 | Author: 黄滔 | Hits:

[Game EngineDoom3SceneViewerSrc

Description: doom3场景的可视浏览器程序,对于游戏开发方面是个不错的参考。-visual scenes doom3 browser program, for game development is a good reference.
Platform: | Size: 108544 | Author: | Hits:

[Documentsid_tech5_clipmap_

Description: ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为"magatexture"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性-ID TECH5 is a PC 3D game DOOM father and the father of John Carmack recently launched a new game technology. The core content for a named dynamic mapping magatexture management techniques. Is actually a dynamic unloading and loading rendering resources collectively technology. In this paper, several of the engine technology on the one to do a preliminary overview of the terrain rendering and mapping 2, Clipmap Introduction 3, D3D9-based solution described in 4, optimization and expansion of 5, Feasibility
Platform: | Size: 1565696 | Author: 黄滔 | Hits:

[Otherhons_0502_clipmaps

Description: Nick Brettell s Terrain Rendering Using geometry clipmaps tutorial.
Platform: | Size: 595968 | Author: Dasan | Hits:

[Otherid_tech5_clipmap

Description: id.tech5.clipmap介绍,很有名的技术,希望大家有用-id.tech5.clipmap introduction, famous, hoping it would be useful
Platform: | Size: 1565696 | Author: collector | Hits:

[Mathimatics-Numerical algorithmsClipmap-2010

Description: geometry clipmaps的实现算法,目前这方面源码比较少,希望对感兴趣的童鞋有帮助。-the implementation of geometry clipmaps。
Platform: | Size: 19566592 | Author: 李晋钢 | Hits:

[OpenGL programClipmap

Description: Geometry Clipmap算法与Texture Clipmap算法思想类似,是由斯坦福的Frank Losasso和Microsoft Research的Hugues Hoppe提出的一种新的专用于大地形绘制的LOD控制方法。-Geometry Clipmap algorithm and Texture Clipmap thinking of a similar algorithm, is Stanford' s Frank Losasso and Hugues Hoppe Microsoft Research' s proposed new dedicated a large terrain rendering, LOD control method.
Platform: | Size: 3055616 | Author: cys | Hits:

[3D Graphicdx10tut04

Description: D3D编写的clipmap算法,显示了不错的地形!-D3D prepared clipmap algorithm shows good terrain!
Platform: | Size: 12476416 | Author: cys | Hits:

[OpenGL programClipmapTerrain2

Description: Clipmap 简单的算法演示,很有研究价值。 是制作大地形的极佳算法。-Clipmap method ,is very good to stud。
Platform: | Size: 172032 | Author: 白改朝 | Hits:

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