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[
WEB Code
]
id_tech5_clipmap_
DL : 0
ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为\"magatexture\"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性
Update
: 2008-10-13
Size
: 1.49mb
Publisher
:
黄滔
[
Game Engine
]
Doom3SceneViewerSrc
DL : 0
doom3场景的可视浏览器程序,对于游戏开发方面是个不错的参考。-visual scenes doom3 browser program, for game development is a good reference.
Update
: 2025-02-17
Size
: 106kb
Publisher
:
[
Documents
]
id_tech5_clipmap_
DL : 0
ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为"magatexture"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性-ID TECH5 is a PC 3D game DOOM father and the father of John Carmack recently launched a new game technology. The core content for a named dynamic mapping magatexture management techniques. Is actually a dynamic unloading and loading rendering resources collectively technology. In this paper, several of the engine technology on the one to do a preliminary overview of the terrain rendering and mapping 2, Clipmap Introduction 3, D3D9-based solution described in 4, optimization and expansion of 5, Feasibility
Update
: 2025-02-17
Size
: 1.49mb
Publisher
:
黄滔
[
Other
]
hons_0502_clipmaps
DL : 0
Nick Brettell s Terrain Rendering Using geometry clipmaps tutorial.
Update
: 2025-02-17
Size
: 582kb
Publisher
:
Dasan
[
Other
]
id_tech5_clipmap
DL : 0
id.tech5.clipmap介绍,很有名的技术,希望大家有用-id.tech5.clipmap introduction, famous, hoping it would be useful
Update
: 2025-02-17
Size
: 1.49mb
Publisher
:
collector
[
Mathimatics-Numerical algorithms
]
Clipmap-2010
DL : 1
geometry clipmaps的实现算法,目前这方面源码比较少,希望对感兴趣的童鞋有帮助。-the implementation of geometry clipmaps。
Update
: 2025-02-17
Size
: 18.66mb
Publisher
:
李晋钢
[
OpenGL program
]
Clipmap
DL : 0
Geometry Clipmap算法与Texture Clipmap算法思想类似,是由斯坦福的Frank Losasso和Microsoft Research的Hugues Hoppe提出的一种新的专用于大地形绘制的LOD控制方法。-Geometry Clipmap algorithm and Texture Clipmap thinking of a similar algorithm, is Stanford' s Frank Losasso and Hugues Hoppe Microsoft Research' s proposed new dedicated a large terrain rendering, LOD control method.
Update
: 2025-02-17
Size
: 2.91mb
Publisher
:
cys
[
3D Graphic
]
dx10tut04
DL : 0
D3D编写的clipmap算法,显示了不错的地形!-D3D prepared clipmap algorithm shows good terrain!
Update
: 2025-02-17
Size
: 11.9mb
Publisher
:
cys
[
OpenGL program
]
ClipmapTerrain2
DL : 0
Clipmap 简单的算法演示,很有研究价值。 是制作大地形的极佳算法。-Clipmap method ,is very good to stud。
Update
: 2025-02-17
Size
: 168kb
Publisher
:
白改朝
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