Description: 这里将以前编写的一个简单的Cohen-Sutherland线段裁剪算法的实现程序共享给大家。
-Here will be prepared before a simple Cohen-Sutherland Line Clipping Algorithm sharing to everyone. Platform: |
Size: 120832 |
Author:柯南 |
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Description: 梁友栋-Barsky裁剪算法,Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。-You-Xin Liang Dong-Barsky clipping algorithm, Cyrus and Beck used parametric methods than Cohen-Sutherland algorithm more effective. LIANG You-Dong and Barsky was independently put forward a faster Parametric Line Clipping Algorithm, also known as Liany-Barsky (LB) algorithm. Platform: |
Size: 12288 |
Author:杨杨 |
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Description: 程序运行Cohen-Sutherland线段裁剪算法 ,所用坐标系为笛卡尔直角坐标系.
起始状:用户输入所画线段的起点和终点坐标
结束状态:程序打印出裁剪以后的线段-Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw line segments start and end coordinates of the end of state: The procedure to print out after cutting the line segment Platform: |
Size: 4096 |
Author: |
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Description: Using C + + implementation of the Cohen-Sutherland line clipping algorithm-Using C++ implementation of the Cohen-Sutherland line clipping algorithm Platform: |
Size: 2408448 |
Author:pigniao |
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Description: 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。
2.实验内容:
(1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法)
(2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。
(3) 调试、编译、修改程序
-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm. 2. Experimental contents: (1) understand the principles of cutting a straight line (Cohen-Surtherland algorithm, You-Xin Liang Dong algorithm) (2) the use of VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line. (3) debug, compile, modify the program Platform: |
Size: 566272 |
Author:jing |
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Description: Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw line segments start and end coordinates of the end of state: The procedure to print out after cutting the line segment Platform: |
Size: 2048 |
Author:noha seddik |
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Description: 用C语言实现了Cohen-Sutherland算法,代码可以直接复制到tc里面运行,很好实现了线段裁剪-With the C language to implement Cohen-Sutherland algorithm, the code can be directly copied to the tc run inside, well realized Line Clipping Platform: |
Size: 2048 |
Author:Aboy |
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Description: Cohen-Sutherland直线裁剪算法,设置裁剪窗口,任意画一条直线进行裁剪-Cohen-Sutherland line clipping algorithm, set the cutting window, draw a straight line to cut any Platform: |
Size: 287744 |
Author:winsome |
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Description: 该程序包含两部分,一部分使用扫描线区域填充算法完成多边形的扫描显示,另一部分使用Cohen-Sutherland算法实现直线裁剪-The program consists of two parts, using the scan line polygon area fill algorithm scans showed complete, the other using the Cohen-Sutherland line clipping algorithm Platform: |
Size: 274432 |
Author:sjgao |
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Description: Cohen-Sutherland直线裁剪算法,调试无错误。实现的功能很强大,易于理解-Cohen-Sutherland line clipping algorithm, debug error-free. Realize the function is powerful, easy to understand Platform: |
Size: 279552 |
Author:哟哦哦 |
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Description: This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. Platform: |
Size: 5814272 |
Author:Juan |
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Description: This a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.-This is a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl. Platform: |
Size: 1024 |
Author:shakith |
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Description: 采用Sutherland-Hodeman多边形裁剪算法和Cohen-Sutherland直线裁减算法在java界面实现(The implementation of the Sutherland-Hodeman polygon clipping algorithm and the Cohen-Sutherland line reduction algorithm in the java interface) Platform: |
Size: 4096 |
Author:李木华 |
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