Description: 关于图形学用VC++的基本代码.改程序包括了几乎所有的计算机图形学基础算法-graphics with VC on the basic code. Changed procedures include almost all of the computer graphics based algorithm! Platform: |
Size: 184320 |
Author:付建会 |
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Description: 用opengl画的球,按abcd可出现4个不同的图案,网状球体,不透明球体,等等。是本人计算机图形学第一个course work-opengl painting with the ball by abcd, there will be four different designs mesh spherical, opaque sphere, and so on. I was a computer graphics course work Platform: |
Size: 2048 |
Author:勿戒 |
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Description: 本书由OpenGL标准委员会编写,人称“OpenGL红宝书”,是OpenGL领域的权威著作。 本书主要讲述如何使用OpenGL图形系统来编制程序,通过计算机图形学技术来生成具有真实感的图形。代码薇原书代码-the book prepared OpenGL standard, known as the "Red Treasure Book OpenGL" OpenGL is the authoritative publication. The book mainly about how to use the OpenGL graphics system to the preparation of procedures, computer graphics technology to generate Realistic graphics. Wei original source code book Platform: |
Size: 8656896 |
Author:王正培 |
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Description: OpenGL编写的实现光的旋转、渲染等的基础小程序,对基础的计算机图形学用帮助-OpenGL prepared by the optical rotation, and so on the basis of exaggerated small procedures, based on the use of computer graphics to help Platform: |
Size: 140288 |
Author:郭复胜 |
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Description: opengl的计算机图形学编程实践有人要的旅顺就尽管下载就是的我有的是时间,不怕你不下,只必有-opengl computer graphics programming practice was to Lushun on the download is despite some of the time I , not afraid of you down, there must be only Platform: |
Size: 86016 |
Author:liangling |
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Description: 计算机图形学OpenGL实验关于中点画圆算法的实现
-Computer Graphics OpenGL experiment on the midpoint of the algorithm to achieve Circle Platform: |
Size: 6144 |
Author:linronghong |
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Description: 关于计算机图形学试验的指导,里面从最基础的算法到高级的算法以及关于opengl的使用都有。-Computer Graphics on the guidance of the pilot, which from the very basic algorithm to advanced algorithms, as well as on the use of both opengl. Platform: |
Size: 2595840 |
Author:andy |
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Description: 本书对OpenGL三维图形进行了详细讲解。此外,本书还可以作为从事计算机图形工作的一般人员的三维图形概念引导,而且可以作为OpenGL三维图形编程的培训教材。
-Three-dimensional book on the OpenGL graphics to explain in detail. In addition, this book can also be as engaged in the work of computer graphics in general staff concept of three-dimensional graphics guide, and can be used as three-dimensional graphics programming OpenGL training materials. Platform: |
Size: 793600 |
Author:sunny |
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Description: 关于计算机图形学的课程设计应用,运用OpenGL程序设计。-Courses on computer graphics design applications, the use of OpenGL programming. Platform: |
Size: 24188928 |
Author:王凤京 |
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Description: 本书以清晰的语言、丰富的实例以及翔实的内容描述了OpenGL的功能以及许多计算机图形技巧。全书共15章,包括OpengGL简介、状态管理和绘制几何物体、视图、颜色、光照、混合、抗锯齿、雾、多边形偏移、显示列表、绘制像素、位图、字体、图像、纹理贴图、帧缓冲区、分格化和二次方程表面、求值器和 NURBS、选择和反馈、OpenGL高级技巧以及OpenGL着色语言等内容。本书对OpenGL以及OpenGL实用函数库提供了全面而又权威的介绍,素有“OpenGL红宝书”之美誉。第6版在第5版的基础上进行了全面修订,涵盖了OpenGL2.1版本的最新特性。 -Book with clear language, rich examples and detailed description of the OpenGL functionality and many computer graphics techniques. The book is 15 chapters, including OpengGL profiles, state management and draw geometric objects, views, color, light, mixed, antialiasing, fog, polygon offset, the display list, draw pixels, bitmaps, fonts, graphics, texture mapping, frame buffer, sub-surface lattice and the quadratic equation, evaluator and NURBS, selection and feedback, OpenGL and the OpenGL shading language advanced technique and so on. Book on OpenGL and OpenGL utility library provides a comprehensive and authoritative description, known as "OpenGL Red Book" of reputation. 6 edition version 5 on the basis of a completely revised edition covers the latest features OpenGL2.1. Platform: |
Size: 15388672 |
Author:bosimao |
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Description: 我自己编的有关有OpenGL中的各种划线方法(中点划线、DDA、Bresenham。当然还有调用OpenGL自身所带的程序了),里面还有时间测试程序,能帮你测出各种划线方法所花的时间,绝对适合刚学计算机图形学的童鞋们,加油-I have OpenGL in the series all crossed methods (midpoint crossed, DDA, Bresenham. Of course, call the procedure for carrying by itself OpenGL), which still have time to test procedures, can help you measure the each kind of way crossed the time spent, and is suitable just learning computer graphics of children' s shoes are, come on! ! Platform: |
Size: 216064 |
Author:Oysteam |
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Description: 计算机图形学(opengl版)电子书,分上下册,这是上册,还有下册-Computer graphics (opengl version) e-book, sub-volumes, which is on the books, as well as the next volume Platform: |
Size: 26740736 |
Author:刘惠 |
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Description: 计算机图形学课程设计
1.直线反走样算法
1、 参数曲线曲面、Bezier曲线、Bezier曲面
2、 纹理映射
3、 网格化、网格细化等
A、可作一个基本的图形处理软件
B、可选择书本上所学过的算法
C、可作图形学的综合应用系统-1 Computer Graphics course design. Line anti-aliasing algorithm 1, the parameters of curves and surfaces, Bezier curves, Bezier surfaces 2, 3 texture mapping, meshing, mesh refinement such as A, can be used for a basic graphics software B, can Choose books on algorithms have learned C, can be used for graphics integrated application system Platform: |
Size: 97280 |
Author:侯建元 |
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Description: 本书是介绍计算机图形学基本原理和最新进展的基础教材。它是作者在清华大学多年教学经验的基础上,同时参考了国内外最新相关资料和部分最新研究成果编写而成的。全书按内容分为5章,分别介绍计算机图形学的最新概况、光栅图形学的基本原理、几何造型技术的基础知识、真实感图形学的基础知识和OpenGL及VRML这两类重要的图形标准,基本上涵盖了计算机图形学的主要内容。书中每章均附有习题,便于教学。 -This book is the introduction of computer graphics the basic principles and recent advances in basic teaching material. It is the author of the Tsinghua University for many years on the basis of teaching experience, at the same time reference at home and abroad the most new information and some of the latest research results compiled. The content is divided into 5 chapters, introduces the latest in computer graphics, raster graphics, the basic theory, basic knowledge of geometric modeling technology, realistic graphics and the basic knowledge of OpenGL and VRML this two kinds of important graphic standards, basically covers the main content of computer graphics. The book each chapter are accompanied by exercises, for teaching. Platform: |
Size: 11678720 |
Author:liuyunwu |
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Description: 本书向读者讲授如何用OpenGL从初级阶段快速制作优质的交互式计算机图形实例,OpenGL是业界广泛采用的三维图形API,本书藉此向读者提供了在计算机图形学领域更广阔空间内发展的坚实基础。书中内容覆盖了计算机图形学基础课程所需的所有论题,如光景交互作用、图形明暗处理、图形建模、曲线与曲面、偏差预防、纹理映射和图形组合,还探讨了计算机硬件方面的问题。本版为配合计算机图形学领域最新进展,增加了更具广度和深度的内容,包括图像处理、多重透视、并行透视等,并运用选择模式、仿真模拟、面向对象图形学与实景图像、射线跟踪等方法讲解了图形交互的内容。随书所附光盘包括OpenGL指令集参考、OpenGL手册、书中源码代码和附加的实用案例。本书适用于高等院校本科高年级和研究生的计算机图形学、交互式计算机系统等课程。 -This book teaches readers how to use OpenGL quickly from the primary stage production of high quality interactive computer graphics instance, OpenGL is a widely used 3 d graphics API, through this book offers readers in the field of computer graphics, a broader space for the development of solid foundation. Computer graphics foundation course content in the book covers all the topics, such as sight interaction, graphics processing, graphical modeling, curve and curved surface, light and shade deviation prevention, texture mapping and graphics, computer hardware problems are discussed in this article. This edition is in line with the recent advances in the field of computer graphics, and increased more breadth and depth of content, including image processing, multiple perspectives, such as parallel perspective, and choose model, simulation and object-oriented graphics and real images, ray tracing method on the graphics interactive content. CD attached with books, OpenGL OpenGL instructi Platform: |
Size: 11813888 |
Author:wuyong |
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